Oh Fuck, Skeletons! - LET'S FIGHT! - Turn 6

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Zahru II
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Oh Fuck, Skeletons! - LET'S FIGHT! - Turn 6

Post by Zahru II » Sat Nov 15, 2014 10:48 am

Sakmuth the 27th - Scratch

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Skeletons kill a construction worker but fail to hit anyone else.

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Sakmuth calls forth the powers of the ancient windlord, D'ar-uD!

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He succeeds in calling forth a tempest strong enough to suck in the patrol bike, a ranger and even the mighty dreadnaught!

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After beating up all 3 pretty badly, the tempest spits them out! Unfortunately the bike ricochets into the civilians, while the dreadnaught's metal husk falls on Sakmuth and its boney croneys!

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Both explode, wiping out nine figures in total, including Sakmuth himself. No redshirsts can save you from explosions!

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Sheriff Bo'Starr: 'Hah, I always knew that bag of bones was full of wind!'

Scratch - eliminated!
lawmaster - eliminated!
Vami IV - eliminated!


Defender Victory!

Final overview and kills:

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Silent-sigfig - 2
piltogg - 4
Vami IV - 5
lawmaster - 4
Quantumsurfer - 4
Scratch - 22

Aftermath:

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As the ELP and forcefields dissipate, officer Doolin rolls back to spectate the carnage.

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Officer Doolin: 'Excellent work, sheriff! I knew we could count on the galactic patrol!
Sheriff Bo'Starr: 'All in a days work sonny!'
Cro-man: 'Look at my sick new sword! I always thought it was some proplica garbage!'
Wilhelm the Blue: 'I don't get paid enough for this bullshit.'

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Officer Doolin: 'Say sheriff, don't you think the civilians are acting a little too... overzealous? You'd think they would have left the castle now that the threat is over...'
Sheriff Bo'Starr: 'Ah I'm sure they're just a little fired up still from all that action! But good thing the strong arm of the local law-enforcement is back. Have fun, rounding 'em up, pardner!'

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Officer Doolin: 'Right...'

Ulna Colony fell into chaos shortly after - the galactic patrol had no choice but to cleanse the planet with orbital nukes, reducing the place to a blasted wasteland, which became known simply as 'The Boneyard' in the Perwar sector.
Remember, Sir Rupert's Castle of Awesome(tm) does not take responsibility for any death or dismemberment!

That wraps up - somewhat abruptly - OFS. As always, thank you so much for playing, and please feel free to leave any sort of feedback!
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My stuff: Medivo / Armylists / Battles / SPACE

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Apollyon
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Re: Oh Fuck, Skeletons! - LET'S FIGHT! - Turn 6

Post by Apollyon » Sat Nov 15, 2014 2:08 pm

Well, it was an entertaining battle to watch with an unexpected but fitting end.
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lawmaster
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Re: Oh Fuck, Skeletons! - LET'S FIGHT! - Turn 6

Post by lawmaster » Sat Nov 15, 2014 3:01 pm

Close enough to a squish.
:studgod:

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Quantumsurfer
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Re: Oh Fuck, Skeletons! - LET'S FIGHT! - Turn 6

Post by Quantumsurfer » Sat Nov 15, 2014 5:51 pm

Hilarious. Well done. Good fight, great epilogue.

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Re: Oh Fuck, Skeletons! - LET'S FIGHT! - Turn 6

Post by Zupponn » Sun Nov 16, 2014 3:00 am

That ending was terrific.
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Vami IV
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Re: Oh Fuck, Skeletons! - LET'S FIGHT! - Turn 6

Post by Vami IV » Sun Nov 16, 2014 3:29 pm

Quantumsurfer wrote:Hilarious. Well done. Good fight, great epilogue.

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