The Frostborne Realm (UPDATED)
Moderators: Zahru II, Bragallot, RedRover, Natalya
- Kommander Ken
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Re: The Frostborne Tribe
Thanks guys. And... My god.
Polar Bear cavalry. That's probably the best idea ever. I'm so going to do that.
Polar Bear cavalry. That's probably the best idea ever. I'm so going to do that.
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- Kommander Ken
- an avid fan of large round cannons

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Re: The Frostborne Tribe
Two new units join the ranks of the Frostbornian Ranks.
The Scouts.

Gunpowder Specialists (in black) and Siege Mechaniks (brown).



And introducing, a starting example of Frostborne's hopefully successful line of siege engines: The Kannon.





The Scouts.

Gunpowder Specialists (in black) and Siege Mechaniks (brown).



And introducing, a starting example of Frostborne's hopefully successful line of siege engines: The Kannon.





Last edited by Kommander Ken on Sun Sep 21, 2014 8:36 pm, edited 1 time in total.
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- Silverdream
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Re: The Frostborne Tribe
I like, especially those spiky side shields.
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- Kommander Ken
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Re: The Frostborne Tribe
Last edited by Kommander Ken on Tue Sep 23, 2014 3:56 pm, edited 1 time in total.
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Re: The Frostborne Tribe
I love the pose of the three riders, but I wish the lighting was better. Can you take the shot again in daylight?
Natalya wrote:Wtf is going on in this thread?
- Kommander Ken
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Re: The Frostborne Tribe
stubby wrote:I love the pose of the three riders, but I wish the lighting was better. Can you take the shot again in daylight?
Done. Hope this one's better.
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Re: The Frostborne Tribe
Very impressive.
"Hey, you try making love to a complete stranger in a hostile, mutant environment, see how you like it."
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Re: The Frostborne Tribe

Why is your camera making images that are using Index color?
- Kommander Ken
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Re: The Frostborne Tribe
I wouldn't know, my knowledge of camera terminology is pretty horrible. All I can say is this was a cheap-ish camera and I have a feeling I screwed up the settings somewhere down the line. Is indexed color a bad thing? I think I read somewhere it makes images hard to edit via photoshop.
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- Kommander Ken
- an avid fan of large round cannons

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Re: The Frostborne Tribe
Update: New Look, more troops, same icy ranks
Since their descent from the icy mountain range in the Norselands, Jarl Barbous has been amassing a “defensive force” with the help of his appointed general, Urgis. With the successful pilgrimage and small settlement built at the foot of the mountains, the Forstbornians can finally venture into the world below them. They do not come unprepared however, they are equipped with some of the finest steel and fitted to keep the cold at bay, for even the people of Frostborne feel the deepest chills of winter.

We begin with the main infantry, the Frostbornian Armsmen. These warriors are equipped almost exclusively for close-combat, but they can use their spears to throw at the enemy from afar if they're feeling flexible. They're also much more wintry looking, as they are lacking the original color scheme the originals had.

The bowmen. Swift-footed and keen-eyed, these minifigs are the main ranged troops.

Heavy Armsmen. Used to pack a real punch through any close-combat combatants and structures (giant war hammers and all), they move slower than their their lighter-armored counterparts, but they make up for it in sheer brute force.

These are the Halberdiers. The halberds I kept the same, kudos to Lord Mercat for inspiring me to sort of copy the design, and they are wearing generally the same armor and color scheme as the Heavy Armsmen. My heavy-armored troops are all running the same basic color scheme.


The Frostbornian cavalrymen are one of my favorite as far as design and color scheme go, I really like how these guys turned out.
Since their descent from the icy mountain range in the Norselands, Jarl Barbous has been amassing a “defensive force” with the help of his appointed general, Urgis. With the successful pilgrimage and small settlement built at the foot of the mountains, the Forstbornians can finally venture into the world below them. They do not come unprepared however, they are equipped with some of the finest steel and fitted to keep the cold at bay, for even the people of Frostborne feel the deepest chills of winter.

We begin with the main infantry, the Frostbornian Armsmen. These warriors are equipped almost exclusively for close-combat, but they can use their spears to throw at the enemy from afar if they're feeling flexible. They're also much more wintry looking, as they are lacking the original color scheme the originals had.

The bowmen. Swift-footed and keen-eyed, these minifigs are the main ranged troops.

Heavy Armsmen. Used to pack a real punch through any close-combat combatants and structures (giant war hammers and all), they move slower than their their lighter-armored counterparts, but they make up for it in sheer brute force.

These are the Halberdiers. The halberds I kept the same, kudos to Lord Mercat for inspiring me to sort of copy the design, and they are wearing generally the same armor and color scheme as the Heavy Armsmen. My heavy-armored troops are all running the same basic color scheme.


The Frostbornian cavalrymen are one of my favorite as far as design and color scheme go, I really like how these guys turned out.
Last edited by Kommander Ken on Tue Sep 06, 2016 8:55 pm, edited 3 times in total.
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- Kommander Ken
- an avid fan of large round cannons

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Re: The Frostborne Tribe
Specialist Troops and Siege Weapons

Cannoneers. Though these guys won't show up in the story-arch or any major battles yet, I figured I'd put them up because I did give them a few slight modifications. The cannoneers will act like special ranged units and will also be the operators of any siege weapons using gun powder.

These are the slightly new and improved Siege Specialists, acting as officers of siege crews and making sure stuff blows up all according to plan.
Speaking of blowing stuff up:



Meet the new and improved Frostbornian Kannons, The wheel-mounted-boomsticks, whatever. I didn't change much to be honest with you, but I think it looks much better than their predecessors.

Oh, and here's the ballista. I didn't do anything at all with them so nothing new to see here.

Frostbornian Rangers. Armed with longbows and cloaked in white, these archers are neigh impossible to distinguish in the icy drifts.


Frostborne's heavy cavalry, mounted on great dire wolves that were once feared and hunted by Frostbornians, look at them now.




Some overview shots.
Total Troops : 56
~~~


Soon...

Cannoneers. Though these guys won't show up in the story-arch or any major battles yet, I figured I'd put them up because I did give them a few slight modifications. The cannoneers will act like special ranged units and will also be the operators of any siege weapons using gun powder.

These are the slightly new and improved Siege Specialists, acting as officers of siege crews and making sure stuff blows up all according to plan.
Speaking of blowing stuff up:



Meet the new and improved Frostbornian Kannons, The wheel-mounted-boomsticks, whatever. I didn't change much to be honest with you, but I think it looks much better than their predecessors.

Oh, and here's the ballista. I didn't do anything at all with them so nothing new to see here.

Frostbornian Rangers. Armed with longbows and cloaked in white, these archers are neigh impossible to distinguish in the icy drifts.


Frostborne's heavy cavalry, mounted on great dire wolves that were once feared and hunted by Frostbornians, look at them now.




Some overview shots.
Total Troops : 56
~~~


Soon...
Last edited by Kommander Ken on Tue Sep 30, 2014 8:17 pm, edited 1 time in total.
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Re: The Frostborne Tribe (Massively Updated)
Everything in here is great, I wish all armies did a little battle scene to show their armies at the end of the update.
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- Silverdream
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- Zahru II
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Re: The Frostborne Tribe (Updated)
Pretty hype Ken, good job!
lol j/k

