Stare At The Abyss Round 11 (New Quest)

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Moronstudios
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Stare At The Abyss Round 11 (New Quest)

Post by Moronstudios » Sat Sep 11, 2010 4:41 pm

The monk sighed at Dragosani And said, "This dome is locked, we were trying to lift it with brute force... If you could find this," with a couple quick shakes of his hand and illusion of and object formed in his hands, "we will be able to open this."
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He lost a couple points of sanity at seeing the monk's illusion.
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Charlie and Artemus walked onto the island, the winds were as cold as they could be. Despite both of them having a slight advantage over the cold they both felt a little bit of their life drain.
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The undead march forwords.
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New Quest: Find lost Item the monk showed and use it to open the dome.

Artemus:
Health: 4/6
Sanity: 92/95
Holding: Crossbow, quiver

Charlie Guinnes:
Health: 2/6
Sanity: 96/100
Holding: Pirate rifle (1 ammo)

Dragosani:
Health: 6/6
Sanity: 79/90
Holding: Tommy gun (2 ammo)

Send in orders
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Warhead
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Post by Warhead » Sat Sep 11, 2010 7:05 pm

Hey fella's, now would be a good time to start firing that big ass weapon at the undead mob... :shock: guys?.. *sigh* Figures. :roll:

Ok, Drago will run, not walk to the yellow building. He will search it for the wheel lock handle I was shown by the monk. If any likely weapons or ammo present themselves then he'd like to know. Ammo goes in the pockets please.
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aoffan23
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Post by aoffan23 » Sat Sep 11, 2010 10:25 pm

2/6 HP? Crap.

Charlie activates the turret to fire on the undead, trying to keep the turret or part of the mountain or ANYTHING to the windward side of him, to try and save himself at least a little bit from the cold.

P.S. what's the rate at which we lose HP on the island?
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Tzan wrote:
Quantumsurfer wrote:I generally agree with Tzan
Warhead wrote:I agree with QuantumSmurfer.
I agree with Warhead.
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Warhead
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Post by Warhead » Sun Sep 12, 2010 1:06 am

It would appear 1HP per turn, now that's cold. Erm, share body heat? :wink:
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Post by Moronstudios » Sun Sep 12, 2010 9:14 am

aoffan23 wrote:2/6 HP? Crap.
P.S. what's the rate at which we lose HP on the island?
You lose it at a rate of 1d6-(1d6+1) per round You lost 4 hp because the winds rolled a 6 and you rolled a 1.
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aoffan23
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Post by aoffan23 » Sun Sep 12, 2010 10:20 pm

:fu:
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Tzan wrote:
Quantumsurfer wrote:I generally agree with Tzan
Warhead wrote:I agree with QuantumSmurfer.
I agree with Warhead.
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MasterEcabob
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Post by MasterEcabob » Mon Sep 13, 2010 3:22 pm

Hmm, maybe you could fire yourself out of the cannon in an epic suicide attack? I should be fine for a few more turns at least...
jifel wrote:"Any fool can make something bigger and more dangerous, but it takes an intelligent man to do the opposite."

As if we care. More explosives!

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Post by Warhead » Mon Sep 13, 2010 3:24 pm

Perhaps it is time for the shag of life?
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