Roll to dodge: Isolated world (Hero 1/5) FINISHED
Moderators: Timedude, Olothontor
- Mr. FudgeDaRules
- Officer
- Posts: 185
- Joined: Tue Aug 10, 2010 8:12 pm
- Location: Closer to your gun than you yourself are.
Roger
Repeat orders:
5
You finish off GW4.
"Mad Jack" Churchill
Repeat orders:
5
You charge at GW2, just barely finishing him off.
DM note:
I'm thinking of adding heroic feats, but it's just a theory right now. In a later RTD they may be present.
__________________________________________________________________________________________________________________________
GW5
Attack the nearest opponent (Roger): 1
The goblin swings his sword, and it clatters to the floor.
__________________________________________________________________________________________________________________________
GW5
HP = 6/6
[disarmed]
__________________________________________________________________________________________________________________________
On the ground in Room 1: (will disappear when you leave Room 2)
6 dead goblins
3 shortswords
2 crossbows
A bunch of crossbow bolts (but one person can only carry up to 40)
On the ground in Room 2:
4 dead goblins
5 shortswords
1 item in the corner
Dead Ezio + equipment
__________________________________________________________________________________________________________________________
Roger
HP = 2/6
Inventory: Medium Armor 82%|E|, Saber|E|, Shield|E|, Crossbow, Crossbow Bolts{37}
Bio-Chips: [none]
"Mad Jack" Churchill
HP = 5/6
Inventory: Medium Armor 92%|E|, Claymore|E|, Crossbow, Crossbow Bolts{18}
Bio-Chips: [none]
__________________________________________________________________________________________________________________________
Map:
__________________________
|I................................................|
|.................................................|
|......*.........................................|
|.................................................|
|.................................................|
|.................................................|_____
|...........*.....M.*.........*................_____
|.................?.....R........................|
|........................GW5...................|
|..................................................|
|..................................................|
|__________......____________|
___________|....|_____
|.....................*.............|
|.......*...........................|
|....................................|
|....*...* .........*.............|___
|.....................................___
|___________DD_*___|
* = dead goblin
GWx = Goblin Warrior x
D = door
? = Dead Ezio
R = Roger
M = "Mad Jack" Churchill
B = BioChip
I = Item
. = empty ground. Only way I can keep it from colapsing all the spaces.
__________________________________________________________________________________________________________________________
Orders.
Repeat orders:
5
You finish off GW4.
"Mad Jack" Churchill
Repeat orders:
5
You charge at GW2, just barely finishing him off.
DM note:
I'm thinking of adding heroic feats, but it's just a theory right now. In a later RTD they may be present.
__________________________________________________________________________________________________________________________
GW5
Attack the nearest opponent (Roger): 1
The goblin swings his sword, and it clatters to the floor.
__________________________________________________________________________________________________________________________
GW5
HP = 6/6
[disarmed]
__________________________________________________________________________________________________________________________
On the ground in Room 1: (will disappear when you leave Room 2)
6 dead goblins
3 shortswords
2 crossbows
A bunch of crossbow bolts (but one person can only carry up to 40)
On the ground in Room 2:
4 dead goblins
5 shortswords
1 item in the corner
Dead Ezio + equipment
__________________________________________________________________________________________________________________________
Roger
HP = 2/6
Inventory: Medium Armor 82%|E|, Saber|E|, Shield|E|, Crossbow, Crossbow Bolts{37}
Bio-Chips: [none]
"Mad Jack" Churchill
HP = 5/6
Inventory: Medium Armor 92%|E|, Claymore|E|, Crossbow, Crossbow Bolts{18}
Bio-Chips: [none]
__________________________________________________________________________________________________________________________
Map:
__________________________
|I................................................|
|.................................................|
|......*.........................................|
|.................................................|
|.................................................|
|.................................................|_____
|...........*.....M.*.........*................_____
|.................?.....R........................|
|........................GW5...................|
|..................................................|
|..................................................|
|__________......____________|
___________|....|_____
|.....................*.............|
|.......*...........................|
|....................................|
|....*...* .........*.............|___
|.....................................___
|___________DD_*___|
* = dead goblin
GWx = Goblin Warrior x
D = door
? = Dead Ezio
R = Roger
M = "Mad Jack" Churchill
B = BioChip
I = Item
. = empty ground. Only way I can keep it from colapsing all the spaces.
__________________________________________________________________________________________________________________________
Orders.

- chaplin-austin
- Hero
- Posts: 86
- Joined: Thu Mar 25, 2010 6:20 pm
- Location: Chillin at the park with a sock on my cock see, playing hop-scotch while the cops try to stop me.
- OREMAWESOME1234
- Cannon Fodder
- Posts: 448
- Joined: Mon Jul 05, 2010 4:39 pm
- Location: SPAAAAAAAACE!
- Mr. FudgeDaRules
- Officer
- Posts: 185
- Joined: Tue Aug 10, 2010 8:12 pm
- Location: Closer to your gun than you yourself are.
"Mad Jack" Churchill
Repeat orders:
1
You trip and fall.
Roger
You attack the gobbo, dealing a hefty |5| damage. Your attack prevents you from retrieving the item.
__________________________________________________________________________________________________________________________
GW5
Retrieve weapon: 5
The goblin manages to grab his weapon, step back, and take a defensive stance.
__________________________________________________________________________________________________________________________
GW5
HP = 1/6
__________________________________________________________________________________________________________________________
On the ground in Room 1: (will disappear when you leave Room 2)
6 dead goblins
3 shortswords
2 crossbows
A bunch of crossbow bolts (but one person can only carry up to 40)
On the ground in Room 2:
4 dead goblins
4 shortswords
1 item in the corner
Dead Ezio + equipment
__________________________________________________________________________________________________________________________
Roger
HP = 2/6
Damage: Saber (1d6), Shield (1d3)
Inventory: Medium Armor 82%|E|, Saber|E|, Shield|E|, Crossbow, Crossbow Bolts{37}
Bio-Chips: [none]
"Mad Jack" Churchill
HP = 5/6
Damage: Claymore (1d6), Crossbow (1d6)
Inventory: Medium Armor 92%|E|, Claymore|E|, Crossbow, Crossbow Bolts{18}
Bio-Chips: [none]
__________________________________________________________________________________________________________________________
Map:
__________________________
|I................................................|
|.................................................|
|......*.........................................|
|.................................................|
|.................................................|
|.................................................|_____
|...........*........*.........*................_____
|.................?..M.R........................|
|..................................GW5.........|
|..................................................|
|..................................................|
|__________......____________|
___________|....|_____
|.....................*.............|
|.......*...........................|
|....................................|
|....*...* .........*.............|___
|.....................................___
|___________DD_*___|
* = dead goblin
GWx = Goblin Warrior x
D = door
? = Dead Ezio
R = Roger
M = "Mad Jack" Churchill
B = BioChip
I = Item
. = empty ground. Only way I can keep it from colapsing all the spaces.
__________________________________________________________________________________________________________________________
Orders.
EDIT: heroic feats have been added. When everyone has notified me that they have read the current rules all the way through in the thread "Project: Heroic Days == Heroes & Hall Of Fame", then heroic feats will be activated. The rules at the start of this thread are now outdated.
Repeat orders:
1
You trip and fall.
Roger
4OREMAWESOME1234 wrote:slay the gobbo, then retrieve the item.
You attack the gobbo, dealing a hefty |5| damage. Your attack prevents you from retrieving the item.
__________________________________________________________________________________________________________________________
GW5
Retrieve weapon: 5
The goblin manages to grab his weapon, step back, and take a defensive stance.
__________________________________________________________________________________________________________________________
GW5
HP = 1/6
__________________________________________________________________________________________________________________________
On the ground in Room 1: (will disappear when you leave Room 2)
6 dead goblins
3 shortswords
2 crossbows
A bunch of crossbow bolts (but one person can only carry up to 40)
On the ground in Room 2:
4 dead goblins
4 shortswords
1 item in the corner
Dead Ezio + equipment
__________________________________________________________________________________________________________________________
Roger
HP = 2/6
Damage: Saber (1d6), Shield (1d3)
Inventory: Medium Armor 82%|E|, Saber|E|, Shield|E|, Crossbow, Crossbow Bolts{37}
Bio-Chips: [none]
"Mad Jack" Churchill
HP = 5/6
Damage: Claymore (1d6), Crossbow (1d6)
Inventory: Medium Armor 92%|E|, Claymore|E|, Crossbow, Crossbow Bolts{18}
Bio-Chips: [none]
__________________________________________________________________________________________________________________________
Map:
__________________________
|I................................................|
|.................................................|
|......*.........................................|
|.................................................|
|.................................................|
|.................................................|_____
|...........*........*.........*................_____
|.................?..M.R........................|
|..................................GW5.........|
|..................................................|
|..................................................|
|__________......____________|
___________|....|_____
|.....................*.............|
|.......*...........................|
|....................................|
|....*...* .........*.............|___
|.....................................___
|___________DD_*___|
* = dead goblin
GWx = Goblin Warrior x
D = door
? = Dead Ezio
R = Roger
M = "Mad Jack" Churchill
B = BioChip
I = Item
. = empty ground. Only way I can keep it from colapsing all the spaces.
__________________________________________________________________________________________________________________________
Orders.
EDIT: heroic feats have been added. When everyone has notified me that they have read the current rules all the way through in the thread "Project: Heroic Days == Heroes & Hall Of Fame", then heroic feats will be activated. The rules at the start of this thread are now outdated.

- chaplin-austin
- Hero
- Posts: 86
- Joined: Thu Mar 25, 2010 6:20 pm
- Location: Chillin at the park with a sock on my cock see, playing hop-scotch while the cops try to stop me.
- OREMAWESOME1234
- Cannon Fodder
- Posts: 448
- Joined: Mon Jul 05, 2010 4:39 pm
- Location: SPAAAAAAAACE!
- Mr. FudgeDaRules
- Officer
- Posts: 185
- Joined: Tue Aug 10, 2010 8:12 pm
- Location: Closer to your gun than you yourself are.
"Mad Jack" Churchill
You get up, and slam your fist into the goblin's face. The goblin is now dead.
Roger
As they are already dead, you go to pick up the item. You indentify it as a runeblade-a very sharp sword. You add it to your inventory.
__________________________________________________________________________________________________________________________
"Cruuuuuuud!!" I really DID pick a few amatuers to play my game! Maybe I should have listened to them....they did say....well, no matter. You two are the only survivors out of your party of four? That seems a bit harsh. I had three floors of such wonderful fun waiting for you, and you go ahead and die or get hurt. So how about this? I'll only make you do two floors, and I'll send help. Whadya say?? Well, that doesn't matter either, as you don't have a choice!"
[insert 30 seconds of maniacal laughter]
"So what kind of help do you want? You have three choices. A battle warlock, a demon, or a channeler? Decide between yourselves, and tell me. But be warned, if you pick someone, then they very well might take advantage of any opportunity to appear way better than either of you. You know, if you care about showing off to a DM or anything like that."
Don't you love this guy?
__________________________________________________________________________________________________________________________
On the floor in Room 1: (will disappear when after this turn)
6 dead goblins
3 shortswords
2 crossbows
A bunch of crossbow bolts (but one person can only carry up to 40)
On the floor in Room 2:
5 dead goblins
5 shortswords
1 item in the corner
Dead Ezio + equipment
__________________________________________________________________________________________________________________________
Roger
HP = 2/6
Damage: Saber (1d6), Shield (1d3), Runeblade (1d7), Crossbow (1d6)
Inventory: Medium Armor 82%|E|, Saber|E|, Shield|E|, Runeblade, Crossbow, Crossbow Bolts{37}
Bio-Chips: [none]
"Mad Jack" Churchill
HP = 5/6
Damage: Claymore (1d6), Crossbow (1d6)
Inventory: Medium Armor 92%|E|, Claymore|E|, Crossbow, Crossbow Bolts{18}
Bio-Chips: [none]
__________________________________________________________________________________________________________________________
Map:
__________________________
|R...............................................|
|.................................................|
|......*.........................................|
|.................................................|
|.................................................|
|.................................................|_____
|...........*........*.........*................_____
|.................?...............................|
|................................M..*............|
|..................................................|
|..................................................|
|__________......____________|
___________|....|_____
|.....................*.............|
|.......*...........................|
|....................................|
|....*...* .........*.............|___
|.....................................___
|___________DD_*___|
* = dead goblin
GWx = Goblin Warrior x
D = door
? = Dead Ezio
R = Roger
M = "Mad Jack" Churchill
B = BioChip
I = Item
. = empty ground. Only way I can keep it from colapsing all the spaces.
__________________________________________________________________________________________________________________________
Orders. Include everything (picking up equipment, option for aid, etc.).
Make sure you discuss which AI character you want for help before posting. If you don't decide, I'll decide for you.
5chaplin-austin wrote:I will get up, then pummel the goblin with my fists.
You get up, and slam your fist into the goblin's face. The goblin is now dead.
Roger
5OREMAWESOME1234 wrote:I say kill them! then retreive the item
As they are already dead, you go to pick up the item. You indentify it as a runeblade-a very sharp sword. You add it to your inventory.
__________________________________________________________________________________________________________________________
"Cruuuuuuud!!" I really DID pick a few amatuers to play my game! Maybe I should have listened to them....they did say....well, no matter. You two are the only survivors out of your party of four? That seems a bit harsh. I had three floors of such wonderful fun waiting for you, and you go ahead and die or get hurt. So how about this? I'll only make you do two floors, and I'll send help. Whadya say?? Well, that doesn't matter either, as you don't have a choice!"
[insert 30 seconds of maniacal laughter]
"So what kind of help do you want? You have three choices. A battle warlock, a demon, or a channeler? Decide between yourselves, and tell me. But be warned, if you pick someone, then they very well might take advantage of any opportunity to appear way better than either of you. You know, if you care about showing off to a DM or anything like that."
Don't you love this guy?
__________________________________________________________________________________________________________________________
On the floor in Room 1: (will disappear when after this turn)
6 dead goblins
3 shortswords
2 crossbows
A bunch of crossbow bolts (but one person can only carry up to 40)
On the floor in Room 2:
5 dead goblins
5 shortswords
1 item in the corner
Dead Ezio + equipment
__________________________________________________________________________________________________________________________
Roger
HP = 2/6
Damage: Saber (1d6), Shield (1d3), Runeblade (1d7), Crossbow (1d6)
Inventory: Medium Armor 82%|E|, Saber|E|, Shield|E|, Runeblade, Crossbow, Crossbow Bolts{37}
Bio-Chips: [none]
"Mad Jack" Churchill
HP = 5/6
Damage: Claymore (1d6), Crossbow (1d6)
Inventory: Medium Armor 92%|E|, Claymore|E|, Crossbow, Crossbow Bolts{18}
Bio-Chips: [none]
__________________________________________________________________________________________________________________________
Map:
__________________________
|R...............................................|
|.................................................|
|......*.........................................|
|.................................................|
|.................................................|
|.................................................|_____
|...........*........*.........*................_____
|.................?...............................|
|................................M..*............|
|..................................................|
|..................................................|
|__________......____________|
___________|....|_____
|.....................*.............|
|.......*...........................|
|....................................|
|....*...* .........*.............|___
|.....................................___
|___________DD_*___|
* = dead goblin
GWx = Goblin Warrior x
D = door
? = Dead Ezio
R = Roger
M = "Mad Jack" Churchill
B = BioChip
I = Item
. = empty ground. Only way I can keep it from colapsing all the spaces.
__________________________________________________________________________________________________________________________
Orders. Include everything (picking up equipment, option for aid, etc.).
Make sure you discuss which AI character you want for help before posting. If you don't decide, I'll decide for you.

- chaplin-austin
- Hero
- Posts: 86
- Joined: Thu Mar 25, 2010 6:20 pm
- Location: Chillin at the park with a sock on my cock see, playing hop-scotch while the cops try to stop me.
- Mr. FudgeDaRules
- Officer
- Posts: 185
- Joined: Tue Aug 10, 2010 8:12 pm
- Location: Closer to your gun than you yourself are.
- OREMAWESOME1234
- Cannon Fodder
- Posts: 448
- Joined: Mon Jul 05, 2010 4:39 pm
- Location: SPAAAAAAAACE!
- Mr. FudgeDaRules
- Officer
- Posts: 185
- Joined: Tue Aug 10, 2010 8:12 pm
- Location: Closer to your gun than you yourself are.
Turn coming tomorrow. I will simply edit this post, so don't post until it is edited.
__________________________________________________________________________________________________________________________
"Mad Jack" Churchill
Looting Ezio's corpse:
Medium Armor 100%
Combat knife in sheath
Healing kit
Armor repairing kit
__________________________________________________________________________________________________________________________
"Okay, so you chose the demon? EXCELLENT!!!!!!"
A circle suddenly appears in the room. It has strange symbols around it, and it glows. Then, a single dot appears in the center of the circle. Then, three lines equally spaced around the circle shoot toward that dot, but just miss it and hit the edge of the circle on the opposite side. The lines make a small equallateral triangle around the dot. Then, the entire circle flashes for a moment, and disappears. What's left is a large demon. If anyone knows what a balor is, this is one of them. If you don't, play Neverwinter Nights (PC).
__________________________________________________________________________________________________________________________
You proceed to the next room. You see a single Goblin warrior, and three snipers. The balor charges to the sniper hiding in the corner, and kills it rather efficiently.
__________________________________________________________________________________________________________________________
Roger
HP = 2/6
Damage: Saber (1d6), Shield (1d3), Runeblade (1d7), Crossbow (1d6)
Inventory: Medium Armor 82%|E|, Saber|E|, Shield|E|, Runeblade, Crossbow, Crossbow Bolts{37}
Bio-Chips: [none]
"Mad Jack" Churchill
HP = 5/6
Damage: Claymore (1d6), Crossbow (1d6), Combat Knife (1d6)
Inventory: Medium Armor 100%|E|, Claymore|E|, Crossbow, Crossbow Bolts{18}, Healing Kit, Armor Repairing Kit, Combat Knife in Sheath
Bio-Chips: [none]
Balor
HP = 10/10
Damage: Demonic Plane Silver-Amethyst Greatsword (3d5), Fist (1d6)
Bio-Chips: [red]
Immune to ranged attacks, takes 1/2 damage from CC attacks.
Demonic Plane Binding: Will return to the demonic plane in [6] turns.
__________________________________________________________________________________________________________________________
Map:
____________________________________________________
|.................................................|'''''''''''|*........................[Stairs]..|
|.................................................|'''''''''''|X......................................|
|......*.........................................|'''''''''''|........................................|
|.................................................|'''''''''''|........................................|
|.................................................|'''''''''''|........................................|
|.................................................|_____|.M...................................|
|...........*........*.........*................_____ .............GW1....GS2...GS3|
|.................?...............................|'''''''''''|.R......................................|
|....................................*............|'''''''''''|.........................................|
|..................................................|'''''''''''|.........................................|
|..................................................|''''''''''|..........................................|
|__________......____________|'''''''''''|_______________....____|
___________|....|_____
|.....................*.............|
|.......*...........................|
|....................................|
|....*...* .........*.............|___
|.....................................___
|___________DD_*___|
* = dead goblin
GWx = Goblin Warrior x
D = door
? = Dead Ezio
R = Roger
M = "Mad Jack" Churchill
X = Balor
B = BioChip
I = Item
. = empty ground. Only way I can keep it from colapsing all the spaces.
' = empty ground in walls. Only way I can keep it from colapsing all the spaces.
__________________________________________________________________________________________________________________________
Orders.
__
__
__
The topic is already there, but down a bit in the list. No one has posted for a while there. It hasn't started yet. It'll start when this one is finished, the Wyrmthax one reaches a set checkpoint, and all spots are taken.
Thanks for asking
I do enjoy seeing interest in my RTDs. It means I'm not failing too horribly.
__________________________________________________________________________________________________________________________
"Mad Jack" Churchill
Looting Ezio's corpse:
Medium Armor 100%
Combat knife in sheath
Healing kit
Armor repairing kit
__________________________________________________________________________________________________________________________
"Okay, so you chose the demon? EXCELLENT!!!!!!"
A circle suddenly appears in the room. It has strange symbols around it, and it glows. Then, a single dot appears in the center of the circle. Then, three lines equally spaced around the circle shoot toward that dot, but just miss it and hit the edge of the circle on the opposite side. The lines make a small equallateral triangle around the dot. Then, the entire circle flashes for a moment, and disappears. What's left is a large demon. If anyone knows what a balor is, this is one of them. If you don't, play Neverwinter Nights (PC).
__________________________________________________________________________________________________________________________
You proceed to the next room. You see a single Goblin warrior, and three snipers. The balor charges to the sniper hiding in the corner, and kills it rather efficiently.
__________________________________________________________________________________________________________________________
Roger
HP = 2/6
Damage: Saber (1d6), Shield (1d3), Runeblade (1d7), Crossbow (1d6)
Inventory: Medium Armor 82%|E|, Saber|E|, Shield|E|, Runeblade, Crossbow, Crossbow Bolts{37}
Bio-Chips: [none]
"Mad Jack" Churchill
HP = 5/6
Damage: Claymore (1d6), Crossbow (1d6), Combat Knife (1d6)
Inventory: Medium Armor 100%|E|, Claymore|E|, Crossbow, Crossbow Bolts{18}, Healing Kit, Armor Repairing Kit, Combat Knife in Sheath
Bio-Chips: [none]
Balor
HP = 10/10
Damage: Demonic Plane Silver-Amethyst Greatsword (3d5), Fist (1d6)
Bio-Chips: [red]
Immune to ranged attacks, takes 1/2 damage from CC attacks.
Demonic Plane Binding: Will return to the demonic plane in [6] turns.
__________________________________________________________________________________________________________________________
Map:
____________________________________________________
|.................................................|'''''''''''|*........................[Stairs]..|
|.................................................|'''''''''''|X......................................|
|......*.........................................|'''''''''''|........................................|
|.................................................|'''''''''''|........................................|
|.................................................|'''''''''''|........................................|
|.................................................|_____|.M...................................|
|...........*........*.........*................_____ .............GW1....GS2...GS3|
|.................?...............................|'''''''''''|.R......................................|
|....................................*............|'''''''''''|.........................................|
|..................................................|'''''''''''|.........................................|
|..................................................|''''''''''|..........................................|
|__________......____________|'''''''''''|_______________....____|
___________|....|_____
|.....................*.............|
|.......*...........................|
|....................................|
|....*...* .........*.............|___
|.....................................___
|___________DD_*___|
* = dead goblin
GWx = Goblin Warrior x
D = door
? = Dead Ezio
R = Roger
M = "Mad Jack" Churchill
X = Balor
B = BioChip
I = Item
. = empty ground. Only way I can keep it from colapsing all the spaces.
' = empty ground in walls. Only way I can keep it from colapsing all the spaces.
__________________________________________________________________________________________________________________________
Orders.
__
__
__
For this one, no. It is starting to slow down a bit, so I want to get it finished quickly. However, there are spots available on the RTD "Broken Jedi". Two of the trooper spots are taken, and that's it. There are....either 3 or 4 jedi spots open, and at least one trooper spot open. Take them soonRedShirt wrote:Is there any way I could join?
Thanks for asking

- OREMAWESOME1234
- Cannon Fodder
- Posts: 448
- Joined: Mon Jul 05, 2010 4:39 pm
- Location: SPAAAAAAAACE!
- chaplin-austin
- Hero
- Posts: 86
- Joined: Thu Mar 25, 2010 6:20 pm
- Location: Chillin at the park with a sock on my cock see, playing hop-scotch while the cops try to stop me.
- Mr. FudgeDaRules
- Officer
- Posts: 185
- Joined: Tue Aug 10, 2010 8:12 pm
- Location: Closer to your gun than you yourself are.
Roger
You charge up, but do nothing but take a defensive stance.
"Mad Jack" Churchill
2
You run up, and do nothing else.
Balor
Move rating: 6
Demonic Plane Binding cancels OVERSHOT bonuses.
The Balor charges forward, slicing the Goblin warrior with his rather impressive sword.
Damage roll(s): 10
The goblin is dead.
__________________________________________________________________________________________________________________________
Goblin Sniper 1
DEAD
Goblin Sniper 2
Seeing the balor, the goblin realizes that it is dead. Its only hope is to kill the two humans that it currently serves. Attacking "Mad Jack": 4
Damage roll: 3
Armor roll: 1
The armor does nothing, and "Mad Jack" takes |3| damage.
Goblin Sniper 3
In the same position as its buddy, the goblin attack Roger:4
Damage roll: 2
Shield roll: 1
Roll to dodge (defensive stance): 1
Armor roll: 5
After a series of really rather poor rolls, Roger escapes damage. However, if you failed your armor roll, I would have laughed and laughed
Goblin Warrior
DEAD
__________________________________________________________________________________________________________________________
On the ground:
2 dead goblins
1 shortsword
1 crossbow
10 crossbow bolts
__________________________________________________________________________________________________________________________
Goblin Sniper 2
HP = 6/6
Crossbow
Crossbow bolts{9}
Goblin Sniper 3
HP = 6/6
Crossbow
Crossbow bolts{9}
__________________________________________________________________________________________________________________________
Roger
HP = 2/6
Damage: Saber (1d6), Shield (1d3), Runeblade (1d7), Crossbow (1d6)
Inventory: Medium Armor 82%|E|, Saber|E|, Shield|E|, Runeblade, Crossbow, Crossbow Bolts{37}
Bio-Chips: [none]
"Mad Jack" Churchill
HP = 2/6
Damage: Claymore (1d6), Crossbow (1d6), Combat Knife (1d6)
Inventory: Medium Armor 96%|E|, Claymore|E|, Crossbow, Crossbow Bolts{18}, Healing Kit, Armor Repairing Kit, Combat Knife in Sheath
Bio-Chips: [none]
Balor
HP = 10/10
Damage: Demonic Plane Silver-Amethyst Greatsword (3d5), Fist (1d6)
Bio-Chips: [red]
Immune to ranged attacks, takes 1/2 damage from CC attacks.
Demonic Plane Binding: Will return to the demonic plane in [6] turns.
__________________________________________________________________________________________________________________________
Map:
____________________________________________________
|.................................................|'''''''''''|*........................[Stairs]..|
|.................................................|'''''''''''|........................................|
|......*.........................................|'''''''''''|........................................|
|.................................................|'''''''''''|........................................|
|.................................................|'''''''''''|........................................|
|.................................................|_____|..........M..X.......................|
|...........*........*.........*................_____ ...............*........GS2...GS3|
|.................?...............................|'''''''''''|...........R............................|
|....................................*............|'''''''''''|.........................................|
|..................................................|'''''''''''|.........................................|
|..................................................|''''''''''|..........................................|
|__________......____________|'''''''''''|_______________....____|
___________|....|_____
|.....................*.............|
|.......*...........................|
|....................................|
|....*...* .........*.............|___
|.....................................___
|___________DD_*___|
* = dead goblin
GWx = Goblin Warrior x
D = door
? = Dead Ezio
R = Roger
M = "Mad Jack" Churchill
X = Balor
B = BioChip
I = Item
. = empty ground. Only way I can keep it from colapsing all the spaces.
' = empty ground in walls. Only way I can keep it from colapsing all the spaces.
__________________________________________________________________________________________________________________________
Orders.
3OREMAWESOME1234 wrote:Chaaarge!
You charge up, but do nothing but take a defensive stance.
"Mad Jack" Churchill
That was the only opinion, and I waited long enough.chaplin-austin wrote:I GUESS we should take the demon...
For Heroic feats, please state that it is such. I counted it as a normal move, which you should thank me for considering your roll.chaplin-austin wrote:I will run up and de-gut the nearest enemy and use their intestines to attach my crossbow bolts to my hands.
2
You run up, and do nothing else.
Balor
Move rating: 6
Demonic Plane Binding cancels OVERSHOT bonuses.
The Balor charges forward, slicing the Goblin warrior with his rather impressive sword.
Damage roll(s): 10
The goblin is dead.
__________________________________________________________________________________________________________________________
Goblin Sniper 1
DEAD
Goblin Sniper 2
Seeing the balor, the goblin realizes that it is dead. Its only hope is to kill the two humans that it currently serves. Attacking "Mad Jack": 4
Damage roll: 3
Armor roll: 1
The armor does nothing, and "Mad Jack" takes |3| damage.
Goblin Sniper 3
In the same position as its buddy, the goblin attack Roger:4
Damage roll: 2
Shield roll: 1
Roll to dodge (defensive stance): 1
Armor roll: 5
After a series of really rather poor rolls, Roger escapes damage. However, if you failed your armor roll, I would have laughed and laughed
Goblin Warrior
DEAD
__________________________________________________________________________________________________________________________
On the ground:
2 dead goblins
1 shortsword
1 crossbow
10 crossbow bolts
__________________________________________________________________________________________________________________________
Goblin Sniper 2
HP = 6/6
Crossbow
Crossbow bolts{9}
Goblin Sniper 3
HP = 6/6
Crossbow
Crossbow bolts{9}
__________________________________________________________________________________________________________________________
Roger
HP = 2/6
Damage: Saber (1d6), Shield (1d3), Runeblade (1d7), Crossbow (1d6)
Inventory: Medium Armor 82%|E|, Saber|E|, Shield|E|, Runeblade, Crossbow, Crossbow Bolts{37}
Bio-Chips: [none]
"Mad Jack" Churchill
HP = 2/6
Damage: Claymore (1d6), Crossbow (1d6), Combat Knife (1d6)
Inventory: Medium Armor 96%|E|, Claymore|E|, Crossbow, Crossbow Bolts{18}, Healing Kit, Armor Repairing Kit, Combat Knife in Sheath
Bio-Chips: [none]
Balor
HP = 10/10
Damage: Demonic Plane Silver-Amethyst Greatsword (3d5), Fist (1d6)
Bio-Chips: [red]
Immune to ranged attacks, takes 1/2 damage from CC attacks.
Demonic Plane Binding: Will return to the demonic plane in [6] turns.
__________________________________________________________________________________________________________________________
Map:
____________________________________________________
|.................................................|'''''''''''|*........................[Stairs]..|
|.................................................|'''''''''''|........................................|
|......*.........................................|'''''''''''|........................................|
|.................................................|'''''''''''|........................................|
|.................................................|'''''''''''|........................................|
|.................................................|_____|..........M..X.......................|
|...........*........*.........*................_____ ...............*........GS2...GS3|
|.................?...............................|'''''''''''|...........R............................|
|....................................*............|'''''''''''|.........................................|
|..................................................|'''''''''''|.........................................|
|..................................................|''''''''''|..........................................|
|__________......____________|'''''''''''|_______________....____|
___________|....|_____
|.....................*.............|
|.......*...........................|
|....................................|
|....*...* .........*.............|___
|.....................................___
|___________DD_*___|
* = dead goblin
GWx = Goblin Warrior x
D = door
? = Dead Ezio
R = Roger
M = "Mad Jack" Churchill
X = Balor
B = BioChip
I = Item
. = empty ground. Only way I can keep it from colapsing all the spaces.
' = empty ground in walls. Only way I can keep it from colapsing all the spaces.
__________________________________________________________________________________________________________________________
Orders.
