Roll To Dodge: Wyrmthax The Dreaded (Hero 2/5)
Moderators: Timedude, Olothontor
- RagnarokRose
- u a MILLION wus and only then shall you become the MISTRESS

- Posts: 3941
- Joined: Sun Sep 21, 2008 7:03 pm
- RagnarokRose
- u a MILLION wus and only then shall you become the MISTRESS

- Posts: 3941
- Joined: Sun Sep 21, 2008 7:03 pm
well fuck, you know loristang perhaps it would be easier to just cut out the tattoo?
perhaps someone might even recognise what we're dealing with in the next town.
in the mean time I search the bodies for clues and anything that might be usefull.
perhaps someone might even recognise what we're dealing with in the next town.
in the mean time I search the bodies for clues and anything that might be usefull.
Act first, then think, then try to find a way to cover up the horrible mess you made.
Si Hoc Legere Scis Nimium Eruditionis Habes
Si Hoc Legere Scis Nimium Eruditionis Habes
- Mr. FudgeDaRules
- Officer
- Posts: 185
- Joined: Tue Aug 10, 2010 8:12 pm
- Location: Closer to your gun than you yourself are.
Okay, sorry for the late post. Been really busy lately.
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Sir Alex
You do not have that feat.
Sir Thorg
Indeed, your search revealed that neither bandit is alive. You take back your axe, and also pick up the Bandit Suicide Knife. You then loot one of the bodies, getting 6gp.
Sir Trisold
You search the bodies, finding no items of value except for 7gp off a bandit.
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As your party approches the city, Kat notices a little cave off to the side of the road, about 15 yards away. Do you wish to enter? If not, you will proceed to the city as planned. This will be updated within maybe 14 hours, so post quickly. Enter the cave that has Kat so excited, or just continue to the city?
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Sir Trisold [recover to be able to use feat in 1 turns]
HP = 4/7
Damage: Longsword (1d6), Shield (1d3)
Equipment: Longsword, Shields{2}|E|, Chain Mail armor 100%|E|, Purse with 36gp, and an unknown item
Sir Thorg [recover to be able to use feat in 4 turns]
HP = 5/9
Damage: Brainbiter [1d6+1], Bandit Suicide Knife [1+1]
Eqiuipment: Brainbiter(battleaxe)|E|, Chain Mail armor 95%|E|, Purse with 9gp, a finely crafted Amethyst, Bandit Suicide Knife(destroyed), and a green vial of liquid (unknown item)
Sir Alex Heroic feat available
HP = 7/10
Damage: Crossbow (1d6), Shortsword (1d6)
Equipment: Crossbow|E|, Shortswords {3}, Crossbow Bolts {30}, Chain Mail armor 100%|E|, empty Purse, Weapon Enhancer
Sir Loristrang Heroic feat available [pass=1]
HP = 6/8
Damage: Shortsword (1d6), Shruiken (1d5+1), Runeblade (1d7)
Equipment: Magic leather tunic 97%|E| Bandit's Costume|E|, Runeblade, 2 shortswords|E|, 1 more shortsword, 4 shruikens, Purse Hood|E|, and other unknown equipment.
He does have boots that glow an interesting color.
Shortsword{2}, Runeblade|E|
Kat
HP = 3/8 Heroic feat available
Damage: Claws (2d4)
Equipment: Claws, purse with 36gp
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Decision. If no one posts, you will just enter the cave due to Kat's interest.
Orders.
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Sir Alex
[1]Ross_Varn wrote:[FEAT:] DIVINE HEAL. Silver light flows from my eyes as I kneel over the bandit. Bring him back to life as I shout "Restrain him!"
You do not have that feat.
Hello.Silverdream wrote:Hi.
Sir Thorg
5Warhead wrote:Thorg take back Brainbita' and take purty knife too.
Thorg help check dead guyz for fakers by givin' them ol' Ork cure of a kickin,' den search bodies for purty stuff.
Indeed, your search revealed that neither bandit is alive. You take back your axe, and also pick up the Bandit Suicide Knife. You then loot one of the bodies, getting 6gp.
Sir Trisold
5Rody wrote:well fuck, you know loristang perhaps it would be easier to just cut out the tattoo?
perhaps someone might even recognise what we're dealing with in the next town.
in the mean time I search the bodies for clues and anything that might be usefull.
You search the bodies, finding no items of value except for 7gp off a bandit.
__________________________________________________________________________________________________________________________
As your party approches the city, Kat notices a little cave off to the side of the road, about 15 yards away. Do you wish to enter? If not, you will proceed to the city as planned. This will be updated within maybe 14 hours, so post quickly. Enter the cave that has Kat so excited, or just continue to the city?
__________________________________________________________________________________________________________________________
Sir Trisold [recover to be able to use feat in 1 turns]
HP = 4/7
Damage: Longsword (1d6), Shield (1d3)
Equipment: Longsword, Shields{2}|E|, Chain Mail armor 100%|E|, Purse with 36gp, and an unknown item
Sir Thorg [recover to be able to use feat in 4 turns]
HP = 5/9
Damage: Brainbiter [1d6+1], Bandit Suicide Knife [1+1]
Eqiuipment: Brainbiter(battleaxe)|E|, Chain Mail armor 95%|E|, Purse with 9gp, a finely crafted Amethyst, Bandit Suicide Knife(destroyed), and a green vial of liquid (unknown item)
Sir Alex Heroic feat available
HP = 7/10
Damage: Crossbow (1d6), Shortsword (1d6)
Equipment: Crossbow|E|, Shortswords {3}, Crossbow Bolts {30}, Chain Mail armor 100%|E|, empty Purse, Weapon Enhancer
Sir Loristrang Heroic feat available [pass=1]
HP = 6/8
Damage: Shortsword (1d6), Shruiken (1d5+1), Runeblade (1d7)
Equipment: Magic leather tunic 97%|E| Bandit's Costume|E|, Runeblade, 2 shortswords|E|, 1 more shortsword, 4 shruikens, Purse Hood|E|, and other unknown equipment.
He does have boots that glow an interesting color.
Shortsword{2}, Runeblade|E|
Kat
HP = 3/8 Heroic feat available
Damage: Claws (2d4)
Equipment: Claws, purse with 36gp
__________________________________________________________________________________________________________________________
Decision. If no one posts, you will just enter the cave due to Kat's interest.
Orders.

- RagnarokRose
- u a MILLION wus and only then shall you become the MISTRESS

- Posts: 3941
- Joined: Sun Sep 21, 2008 7:03 pm
- Mr. FudgeDaRules
- Officer
- Posts: 185
- Joined: Tue Aug 10, 2010 8:12 pm
- Location: Closer to your gun than you yourself are.
@Ross_Varn,
As stated in the rules, each character has certain Heroic feats that are exceptional. Aside from those special few, heroic feats are simply extraordinary actions; like pinning a bandit to the ground. Divine Heal is not exactly an "extraordinary" action. It's Heroic. And currently, no one has that specific feat.
EDIT: Turn coming soon-ish.
As stated in the rules, each character has certain Heroic feats that are exceptional. Aside from those special few, heroic feats are simply extraordinary actions; like pinning a bandit to the ground. Divine Heal is not exactly an "extraordinary" action. It's Heroic. And currently, no one has that specific feat.
EDIT: Turn coming soon-ish.

- RagnarokRose
- u a MILLION wus and only then shall you become the MISTRESS

- Posts: 3941
- Joined: Sun Sep 21, 2008 7:03 pm
- Mr. FudgeDaRules
- Officer
- Posts: 185
- Joined: Tue Aug 10, 2010 8:12 pm
- Location: Closer to your gun than you yourself are.
I'll think about it. Maybe...Ross_Varn wrote:I do hope you will give us the ability to eventually learn new feats then.
Say what? If you actually examined your character sheet, it would reveal that you still have your feat available.Ross_Varn wrote: And I would appreciate it if you gave me the ability to use an actual feat back, instead of taxing my feat for doing absolutely nothing.
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Your party advances towards the cave. Kat gets VERY excited, and runs ahead. As you enterthe cave, you notice Kat in the middle of a hoard of goblins. There are 4 dead goblins on the ground, and 7 more standing.
As that really didn't count as a turn, the character sheets are the exact same (except Thorg dropped the knife). Just refer to that.
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Goblin 1
DEAD
Goblin 2
DEAD
Goblin 3
DEAD
Goblin 4
DEAD
Goblin 5
HP = 2/5
Dagger
Goblin 6
HP = 5/5
Dagger
Goblin 7
HP = 5/5
Dagger
Goblin 8
HP = 5/5
Dagger
Goblin 9
HP = 5/5
Dagger
Goblin 10
HP = 5/5
Dagger
Goblin 11
HP = 5/5
Dagger
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Orders.

- RagnarokRose
- u a MILLION wus and only then shall you become the MISTRESS

- Posts: 3941
- Joined: Sun Sep 21, 2008 7:03 pm

