Raydar vehicles
Moderators: warman45, Rev. Sylvanus
Raydar vehicles
I was looking at my new blacktron set, and it has no weapons, so it looks like it is made for people/supply carrying, and since parts of it seperate and combine, surveillance.
I suggest being able to "survey" enemy figs and sending the info out to other figs so the fig/figs in it's squad could get bonuses.
What do you guyz think?
I suggest being able to "survey" enemy figs and sending the info out to other figs so the fig/figs in it's squad could get bonuses.
What do you guyz think?
Silverdream wrote:As you can see the majority of sex workers in BC are not only children, but aboriginal children. It's mostly because we treat them like shit.
Re: Raydar vehicles
Nice, how about:my floppy penis wrote:I was looking at my new blacktron set, and it has no weapons, so it looks like it is made for people/supply carrying, and since parts of it seperate and combine, surveillance.
I suggest being able to "survey" enemy figs and sending the info out to other figs so the fig/figs in it's squad could get bonuses.
What do you guyz think?
Special:
Targeting
If this flyer is flying above the battlefield, anything below it within a 6-8" radius is targeted. Any minifigs or large guns or catapults or stuff gets +1-2 skill when firing at anything within that radius.
Basically the same as the scout. I use this all the time in my brikwars, and shipwars.
EDIT: Lol, I think you made a pun (intentionally or not) in the title of this topic. RAYdar. RAYhawk. This shows respect.
I think those stats only apply to non-Mexicans.
- IVhorseman
- If she don't want the brick, she won't get the dick

- Posts: 5293
- Joined: Tue Dec 11, 2007 10:12 pm
- Location: The Abyss
- Contact:
oh, i thought it was just bad spelling.
but yeah. just give it the scout's ability to target. it even has a CP value!
but yeah. just give it the scout's ability to target. it even has a CP value!
Warhead wrote:my head burns with War.

Plastik Armory: a bunch of weapons and abilities compatible with the 2010 rules.
- *CRAZYHORSE*
- Mega Blok
- Posts: 1348
- Joined: Fri Feb 29, 2008 6:10 pm
- Location: Procrasturbating.
This is almost the same I have with a police chopper I have with its spot light. If the spor light aims at somebody or some people (it has a 4"radius) everybody that takes a sdhot at that person or those people get +1 to his skill and for the sniper spotter, I already used this idea a couple of times the spotter gives +1 to the snipers skill but then you get the problem how do you do that if the snipers ranged skill is 1D2?
you can also use a spotter for any other big gun lika a catapult, the spotter then gives info about how far away the target is and stuff.
you can also use a spotter for any other big gun lika a catapult, the spotter then gives info about how far away the target is and stuff.
stubby wrote:You were inb4beluga.
- IVhorseman
- If she don't want the brick, she won't get the dick

- Posts: 5293
- Joined: Tue Dec 11, 2007 10:12 pm
- Location: The Abyss
- Contact:
What i've been using is "for every +1 a sniper has to skill, they can re-try a missed shot". for penalties, i would say not to even worry about them unless there's a huuuuuuuge stack of penalties (behind cover, moving at 30"/turn and complete darkness or something).*CRAZYHORSE* wrote:I already used this idea a couple of times the spotter gives +1 to the snipers skill but then you get the problem how do you do that if the snipers ranged skill is 1D2?
Warhead wrote:my head burns with War.

Plastik Armory: a bunch of weapons and abilities compatible with the 2010 rules.
