Rules questions, suggestions, and discussion
Moderators: Pwnerade, IVhorseman
-
Brownie creeper
- Battlefield General
- Posts: 9
- Joined: Thu Dec 13, 2012 7:41 pm
Post
by Brownie creeper » Tue Jan 08, 2013 9:39 am
So I'm thinking that most people have seen Alien, so they know about facehuggers.
I have a few prototypes in Lego and I'm trying to find a few unit characteristics
For them. Any ideas?

"PROTECT ME CONE!!!" -grif
-
Whiteagle
- whiteeagle problems

- Posts: 1286
- Joined: Wed Dec 14, 2011 1:30 pm
Post
by Whiteagle » Tue Jan 08, 2013 4:15 pm
Brownie creeper wrote:So I'm thinking that most people have seen Alien, so they know about facehuggers.
I have a few prototypes in Lego and I'm trying to find a few unit characteristics
For them. Any ideas?

Hard to say really...
I'd think the Poison rules might apply, since I had a unit with a transformative bite that worked mechanically similar to what I think you want to do...
-
IVhorseman
- If she don't want the brick, she won't get the dick

- Posts: 5293
- Joined: Tue Dec 11, 2007 10:12 pm
- Location: The Abyss
-
Contact:
Post
by IVhorseman » Tue Jan 08, 2013 5:38 pm
Yup. When the facehugger attacks, it makes a UR 2 CC bite attack that deals 1d4 poison damage, and also clings to a minifig's face. The poison gets re-rolled at the beginning of every turn (and added to all damage the minifig takes) until the minifig is killed by it, and a brand new alien baby thing pops out. Whether you want a fully-formed xenomorph at this point or a little squirmy thing that evolves on each turn is up to you.
There's no rules for grapples yet, but a facehugger would be making a grab attack against it's target. Interpret that however you want.
-
Brownie creeper
- Battlefield General
- Posts: 9
- Joined: Thu Dec 13, 2012 7:41 pm
Post
by Brownie creeper » Wed Jan 09, 2013 10:19 am
Yeah, I already have a squad of aliens. I would think that only a medic would be able to get the facehugger off of the fig if even... It would have to pretty slim chances. And I do agree with the poison idea, sO in that case there would be a 1d6 roll to see how Long the facehugger holds on before eventually dropping off(if the minifig survives that long), and a roll to see how long until the chestburster comes out and when he does a roll to roll to see if he survives it(based on his strength). Kind of complicated but to me it's worth it.
"PROTECT ME CONE!!!" -grif
-
Apollyon
- Actually a decent human being. As far as I can tell anyway...
- Posts: 1621
- Joined: Sat Jul 25, 2009 5:14 am
- Location: I am in Berlin bitch!
-
Contact:
Post
by Apollyon » Wed Jan 09, 2013 11:03 am
Brownie creeper wrote:...facehuggers...
I have a few prototypes in Lego...
I demand pictures!
If you're not into Metal you are not my friend!
-
IVhorseman
- If she don't want the brick, she won't get the dick

- Posts: 5293
- Joined: Tue Dec 11, 2007 10:12 pm
- Location: The Abyss
-
Contact:
Post
by IVhorseman » Wed Jan 09, 2013 1:35 pm
If you have a d4 it'd speed things up. Although, either way I'd still make it so that you only do one roll. The facehugger only NEEDS to be on for one turn to bite, and then the minifig has a short period of time (1d4 or 1d6 turns) before the chestburster pops out and immediately kills him. Less rolls = more playing.
-
GeneralOfDeath
- Cannon Fodder
- Posts: 464
- Joined: Tue Jan 04, 2011 2:18 am
- Location: Waiting for my ban to expire
Post
by GeneralOfDeath » Fri Jan 11, 2013 3:06 pm
In other words: Screw movie continuity, we want blood!
-
Brownie creeper
- Battlefield General
- Posts: 9
- Joined: Thu Dec 13, 2012 7:41 pm
Post
by Brownie creeper » Mon Jan 28, 2013 10:43 am
So should I just apply the vermin rules?
"PROTECT ME CONE!!!" -grif
-
stubby
- tl;dr: the rule of fudge is the entire rulebook
- Posts: 5204
- Joined: Sat Dec 29, 2007 8:31 pm
Post
by stubby » Mon Jan 28, 2013 4:00 pm
IVhorseman wrote:There's no rules for grapples yet, but a facehugger would be making a grab attack against it's target. Interpret that however you want.
There are, I just haven't written them down. A Grab always succeeds, but counts as a CC attack and so the opponent gets a free Counter. Once you're in a Grab, all CC attacks and counterattacks between the grabber and grabee automatically hit. You can break a Grab with a successful Shove or by killing the opponent or severing his hand or something.
Brownie creeper wrote:So should I just apply the vermin rules?
A Facehugger would be a Venomous Vermin with a special type of Contagious Bite.
Natalya wrote:Wtf is going on in this thread?
-
pkbrennan
- Minifig
- Posts: 287
- Joined: Sat Feb 02, 2013 7:54 am
Post
by pkbrennan » Mon Feb 04, 2013 1:01 pm
I second the post pictures motion. You cannot say you have a facehugger prototype and not put it up in digital image form for us to coo over. That is crueller than aiming an OT flame-thrower at the groin of a prone minifig.
-
Brownie creeper
- Battlefield General
- Posts: 9
- Joined: Thu Dec 13, 2012 7:41 pm
Post
by Brownie creeper » Tue Feb 19, 2013 3:26 pm
I already tried to post pictures but I couldn't figure out how. I got the designs from YouTube though. The facehugger designs were by legoleapardgecko.
"PROTECT ME CONE!!!" -grif
-
Gungnir
- Jaw-Jaw
- Posts: 996
- Joined: Wed Jul 14, 2010 3:01 am
Post
by Gungnir » Wed Feb 20, 2013 1:48 pm
IVhorseman wrote:Whether you want a fully-formed xenomorph at this point or a little squirmy thing that evolves on each turn is up to you.
I think having a fully-grown alien rip itself out of a 'fig's ribcage would be absolutely horrific, and therefore, hilarious.
BrikThulhu eats 1d6 minifigs each turn.
-
Ben-Jammin
- Mega Blok
- Posts: 1348
- Joined: Fri Mar 04, 2011 5:59 pm
- Location: Not quite the middle of Appalachia
Post
by Ben-Jammin » Fri Feb 22, 2013 9:44 am
I think a Fleebnork would be a great makeshift facehugger.