rule idea
Moderators: warman45, Rev. Sylvanus
-
destroyer95
- Battlefield General
- Posts: 5
- Joined: Thu Oct 02, 2008 9:34 pm
- Location: Legoland
- Contact:
rule idea
im new so plase don't say this is dumb. at haome i play a rule taht every long blaster cannon from star wars gets a multiplier of 1 dice. is this such a good idea?
- pesgores
- The Dear Leader
- Posts: 2886
- Joined: Wed Feb 06, 2008 5:47 am
- Location: Looking for baseplates
Well, it IS dumb, because you can make rolls beyond 1d6 and 1d10, you know, like, 1d6+2, 2d10-3, 3d6+2d10-10x34.
And if you are comparing a SW cannon with some howitzer-like cannon, i think you should divide them by laser and gunpowder and not SW and Earthly.
Do you get my point? Do different stats for each one, not just add 1d6 for SW cannons.
EXAMPLE: A 2d6 explosive damage cannon that has a UR of 4 is good for you.
And if you are comparing a SW cannon with some howitzer-like cannon, i think you should divide them by laser and gunpowder and not SW and Earthly.
Do you get my point? Do different stats for each one, not just add 1d6 for SW cannons.
EXAMPLE: A 2d6 explosive damage cannon that has a UR of 4 is good for you.
"You can get more of what you want with a kind word and a gun, that you can with just a kind word." - Al Capone
My official post number 1000 was "The whole battle?"

My official post number 1000 was "The whole battle?"

- Pvt Expendable
- Dimmy
- Posts: 565
- Joined: Sun Jan 13, 2008 10:52 am
