Show off your armies and weaponry and stuff.
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Valiant
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by Valiant » Thu Apr 07, 2016 5:17 pm
Here we go

Here's the current lineup of the
Federal Republik of Germeny! I'll post a new overview pic here once I finish modding the Jackson and the Cougar AFV.

Standard Shok Troopers.

(From the left) Two Panzergrenadiers, three specialists and two vehicle crewmen.

The two
Mediks.

The Cougar prototype armed with four 6-stud long TOW missiles.

And last but not least, the M2A1 Jackson; modified to the Bundeswehr's specs.

A parting photo, with
Colonel Leizer leading the charge.
That's all for now boys and girls!
Cheers,
Valiant
Last edited by
Valiant on Sat Mar 24, 2018 3:36 pm, edited 2 times in total.
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bann154
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by bann154 » Thu Apr 07, 2016 5:22 pm

Your standard troops look very good i can't wait to slaughter them

also i like the TOW vehicle it looks good if a bit under armed perhaps an additional machingun for when its out of missiles?
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Valiant
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by Valiant » Thu Apr 07, 2016 5:30 pm
"Cougar
prototype"
But yeah, you've got a point

Also, the missiles are an armament option that can be easily switched out.
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bann154
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by bann154 » Thu Apr 07, 2016 5:32 pm
Valiant wrote:"Cougar
prototype"
But yeah, you've got a point

Also, the missiles are an armament option that can be easily switched out.
Now aint that cool what other weapon types are planned?
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RedRover
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by RedRover » Thu Apr 07, 2016 5:35 pm
Lovin the infantry next to your builds! It rounds it all out very well and looks nice. Great job
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Valiant
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by Valiant » Thu Apr 07, 2016 5:38 pm
.50 cal machine gun turret, .50 cal SPAAG(Self Propelled Anti Aircraft Gun) turret, Reconnaissance (carries two Panzergrenediers and a .30 cal point-defence gun) and of course the TOW Tank Hunter variant.
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bann154
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by bann154 » Thu Apr 07, 2016 6:05 pm
Valiant wrote:.50 cal machine gun turret, .50 cal SPAAG(Self Propelled Anti Aircraft Gun) turret, Reconnaissance (carries two Panzergrenediers and a .30 cal point-defence gun) and of course the TOW Tank Hunter variant.
looks like a good loadout variation. but you might want to lower the TOW it looks higher than your MBT so it wouldn't be able to shoot lower targets....
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Valiant
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by Valiant » Thu Apr 07, 2016 6:23 pm
The advantage of TOW is that the missiles are wire guided, so while one still requires a visual line of sight, the tubes don't need to be pointed directly at the target (the firing arc can be 1-3 fingers wide depending on the range; ie. 1 finger for 10", 2 for 20", etc).
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Silverdream
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by Silverdream » Thu Apr 07, 2016 6:27 pm
Peaches and yellows together? Time for genocide.
In all seriousness, this is pretty cool, especially the vehicles.
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bann154
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by bann154 » Thu Apr 07, 2016 6:42 pm
Valiant wrote:The advantage of TOW is that the missiles are wire guided, so while one still requires a visual line of sight, the tubes don't need to be pointed directly at the target (the firing arc can be 1-3 fingers wide depending on the range; ie. 1 finger for 10", 2 for 20", etc).
Fire and forget missiles are much better that way your not a sitting duck while firing eh?
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Valiant
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by Valiant » Thu Apr 07, 2016 7:08 pm
Might change it to that; however, both have their pros and cons.
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bann154
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by bann154 » Thu Apr 07, 2016 7:09 pm
Valiant wrote:Might change it to that; however, both have their pros and cons.
Perhaps equip the specialist that does not have anything with a laser pointer so she can designate targets?
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Silent-sigfig
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by Silent-sigfig » Thu Apr 07, 2016 11:22 pm
I was building a 45th Union ODST type troop that looks very similar to your shock troopers. Your design is better.
BFenix wrote:Silent-sigfig wrote:
Coolest 1000th post ever

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Valiant
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by Valiant » Thu Apr 07, 2016 11:37 pm
ODST-type huh? I'd love to see the drop pods if you've made them

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Silent-sigfig
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by Silent-sigfig » Thu Apr 07, 2016 11:44 pm
Oh man I haven't even gotten that far yet--I was just going for a bulky, special infantry type look.
BFenix wrote:Silent-sigfig wrote:
Coolest 1000th post ever
