Special Rule: Airborne Acrobatics
Moderators: warman45, Rev. Sylvanus
- IVhorseman
- If she don't want the brick, she won't get the dick

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Oh, there's your problem. You had your PS2 online and your not Japanese (I never could get mine to go online) Get it for PC, it's low spec, takes a relativly small amout of disk space, and it's got a bigger community. (There's a joke going around my school, or rather there was, about PS2 online. One person said he was number 5 in the whole world in one game. Everyone else said that's not possible. I said that since only 100 people in the whole world can get their PS2 online, and 90 of them are Japanese, yes, he could in fact be number 5 on the planet)
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"When in doubt, empty the magazine!"
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--Anonymous
"Glory to the first man to die!"
--Commissar saying
"When in doubt, empty the magazine!"
--Steel Legion motto
- Almighty Benny
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Actually, there are no Japanese people in my school. The closest you'll get is a guy from South Korea (The not communist one that doesn't have ten missiles per citizan) but he moved here when he was like four, so he's become very Americanized.
"For every battle honour, a thousand heros die alone, unsung and unremembered"
--Anonymous
"Glory to the first man to die!"
--Commissar saying
"When in doubt, empty the magazine!"
--Steel Legion motto
--Anonymous
"Glory to the first man to die!"
--Commissar saying
"When in doubt, empty the magazine!"
--Steel Legion motto
- tahthing
- rather undermines the point of ranks.
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ide say keep air combat simple.
"some people are like slinkies there really good for nothing, but they still bring a smile to your face when you push them down a flight of stairs"
"Triangalism! What's the fuckin' point!"

How's that compression ratio?
"Triangalism! What's the fuckin' point!"

How's that compression ratio?
- Blitzen
- Distinguished Owner of the English Language

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You just revived a thread from one year ago to spit out meaningless filth? Do people actually look at you when you walk down the street, or are all their faces covered with palms?
Often, literally, a pillow fight but may include similar situations like volleyball, particularly when wardrobe is skimpy and the action is bouncy.
- RagnarokRose
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- RagnarokRose
- u a MILLION wus and only then shall you become the MISTRESS

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- warman45
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it's getting complicated so im just gonna post my rules here.
there's 3 levels
3.only vulnerable to enemy!
2.vulnerable to SAM only + other fighters on same level
1.strafing level. vulnerable to almost all ground fire but can attack ground
each turn the pilot may only climb or fall 1 level.
combat is as normal however you may not attack a higher level.
higher levels are marked with higher stands.
when a plane crashes you CAN (optional) have the plane move half it's speed forward and 1 level down until it crashes on some unlucky minifig
there's 3 levels
3.only vulnerable to enemy!
2.vulnerable to SAM only + other fighters on same level
1.strafing level. vulnerable to almost all ground fire but can attack ground
each turn the pilot may only climb or fall 1 level.
combat is as normal however you may not attack a higher level.
higher levels are marked with higher stands.
when a plane crashes you CAN (optional) have the plane move half it's speed forward and 1 level down until it crashes on some unlucky minifig
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- RagnarokRose
- u a MILLION wus and only then shall you become the MISTRESS

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Well, course not. I really don't bother with stuff like that.
I like those rules, Warman. That way you don't have to bother with elevation and other things unless you are close enough to the ground for other units to shoot at the vehicle.
I like those rules, Warman. That way you don't have to bother with elevation and other things unless you are close enough to the ground for other units to shoot at the vehicle.
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- warman45
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ya it is somewhat simple. crashees are also cool (if a plain is flying at 20,000 feet it should take a whie before landing on someone
)
also if a lane is below another plane it is considered an advantage. just point up and shoot the other guy where he can't fire back. this means that only ground units effect flying level results. as well as sams.
the basic idea is that only BIG increments in elevation would matter.
maybey i should make a game for this. i think i'll try it!
also if a lane is below another plane it is considered an advantage. just point up and shoot the other guy where he can't fire back. this means that only ground units effect flying level results. as well as sams.
the basic idea is that only BIG increments in elevation would matter.
maybey i should make a game for this. i think i'll try it!
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- Theblackdog
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I think that before we start talking about complicated things like aerobatics, we should focus on simpler stuff: turn radius, stall speed, and how much the plane can accelerate/decelerate per turn. This will probably contribute more to accuracy/simplicity than introducing rules for a bunch of different maneuvers.
As for aerobatic maneuvers, I would suggest making them Stupendous Feats and designing a Fighter Pilot unit with Heroic Ego. Like this one:

As for aerobatic maneuvers, I would suggest making them Stupendous Feats and designing a Fighter Pilot unit with Heroic Ego. Like this one:




