
Militia, drafted from colonial populations, with an unnamed Hero and Summoner.

Death Seekers and Ravagers (the creatures).

Lancers. Can't decide between the Spanish helmet and the Shadow Warrior helmet, so I used both. I still have Shadow Knight helmets left over so it's an option. I kinda like it better but I also like using all of my Spanish helmets since it fits the 'flavour' of the Falx better. Feedback welcome.

Palace Guard. These guys had Shadow Knight helmets before but I thought for their function the more elaborate helmets fitted better. Still not 100 percent sure though.

Foresters. Who needs stealth when you can have a big plume on your helmet?

Gunmen. I removed nearly all gunpowder from the Falx at some point but it's earned my favour again.

Scorpion Legion Swordsmen. Scorpion Legion are all the troops who travel between Falx worlds either to conquer or to quell rebellions. This sets them apart from the more basic garrison troops.
I tinkered with the Falx mostly because I wasn't at all happy with how the Esti (the Red Dragon soldiers) turned out. The possessed and more barbarian looks didn't fit. Their weapons were just leftovers, too. Originally they were going to be a subfaction of Falx that would eventually rebel in the Crimson Crusade plotline, but they're not big enough to be their own faction and they have the same colour scheme as the rest of the Falx so I don't want them to fight each other (it gets confusing). Instead they now represent whatever colonial troops the Falx have pressed into service.
Flickr seems to be working well although I'm unsure about the capacity of it. Anyway it's good to be back and stay tuned for more.
Bragallot wrote:Ok, here we go:
The entire army, minus horses and war machines.
The leaders: 2 Generals, an Archon (highest authority of the Falx, 'tainted' by their Fel Magic which they see as a blessing), Governor Bragius, a Bodyguard (who poses as a harmless handmaiden) and a Summoner (these 'fully corrupted' Falx are in charge of summoning the portals that transport the Falx armies across worlds).
Republic Guard (yes I renamed them).
Foresters and updated Gunmen.
Pikemen.
Updated Death Seekers. They're like the Falx version of the Forlorn Hope.
Scorpion Legion, now armed with spears (looks better on them imo). Legionnaires got split into a spear and sword unit.
Lancers. The choice of morrions for the more elite troops prevailed.
There's plenty of infantry already so the Militia are now Light Lancers.
And a new unit. Buccaneers, yarr! Led by Pegleg the Brave. These guys were originally assassins, then an assassin / wizard combo, but now I reverted them back to the pistol and hand weapon infantry the Falx used to have when I first made them.
This army has gone through a couple of evolutions, from lots of variety and some gunpowder to less variety, and now back. Pretty much all of their stuff was built up from scratch. They didn't always go along the 'expected' or intended path (for example lancers were originally knights and going to have visored helmets and different armour) but I'm happy with how they turned out.















