The Vomarsk Swarm

Show off your armies and weaponry and stuff.

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Vomarsk
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The Vomarsk Swarm

Post by Vomarsk » Wed Mar 03, 2021 3:26 pm

The Swarm
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Swarm high Command

The Overqueen
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The Overqueen is the leader of the entire Vomarsk species. She possesses great psionic capabilities, enabling her to communicate with and control lesser Vomarsk across galaxies. Were she to be killed, the Vomarsk would do everything in their power to clone her and transfer her conciousness into that new body to replace her.

Cyberqueen
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The Cyberqueen is one of the Sub-Queens in control of a smaller swarm. She uses technology to replace her subordinates' damaged bodyparts and keep them alive that way.

Swarmlord
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The highest ranking Commander. He commands all the troops of the primary swarm and only has to answer to the Overqueen. This makes him one of the most powerful and important Vomarsk, qualifying for rebirth by cloning if he were to die on the battlefield

High Priests
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High Priests only rarely appear on the battlefield. more often parts of their temples are found after battles, as their maze-like structure is often used by surviving drones to flee to another part of the swarm. The Priests themselves possess great psionic power and are said to be in contact with the Swarm's gods, being able to call upon their help, if the situation is desperate enough.

Spacecrafts
Note: So far all of these Ships are just ships, not SHIPs.

Coreships

Mothership
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These are probably the strongest Coreships, equipped with heavy Plasma lances and an ion Disruptor, essentially a Nuke launcher. Motherships are mostly used as transport ships or mobile bases and are the most common Coreship used in battleship formation.

Breeding Ship
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While not really armed itself, the Breeding Ship can pump out Swarm infantery easily. This includes not only Drones but also large amounts of Viper attack Ships.

Foundry Ship
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Similar to the Breedingship, battle Foundrys are not well armed but rely on sending squadrons of Fighter or Cruiser type ships at the enemy.

Sonar Ship
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Another basically unarmed ship, mainly used to coordinate strike fighter attacks.

Lab Ship
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Next to the mothership, this is the only armed Coreship. like the mothership it is equipped with an Ion disruptor and mostly used as a mobile base.

Dragon Cruiser
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Dragon Cruisers are the most common cruiser-pattern ship used by the Swarm. They are among their most heavily armed ships, only outmatched by Dreadnoughts (which I have not built yet).

Battleship Formation
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Vomarsk battleships are more a formation than an actual ship. they consist of any Coreship that a cruiser and some Python Destroyers have docked onto. dependant on the type of Coreship, the amount of docked Destroyers varies, usually its two. While in this formation, all of the ships are still able to use all of their (weapon-)systems while also making it harder to destroy the Coreship.

Aircrafts

Swarm Jet
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One of the most commonly used Swarm-aircrafts. The Jets are piloted by a single drone and are armed with two plasmacanons. They usually attack in large groops, as the jets themselves are rather weak.

Swarm Flyer
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Flyers are an experimental, rarely used version of the normal Swarm jets.

Heavy Jet
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A heavier armed and armoured version of the jets.

Swarm Viper
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Vipers are basically oversized jetpacks with two plasma lances mounted to them. Like the swarm jts they usually attack in large groups. The Viper Model is also used as a stand-in for Python Destroyers in battleship formations, as I currently do not have a 7 meter long SHIP version of the battleship.

Speeder
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Speeders are the weakest Fighter-pattern crafts used by the swarm and are mostly used for scouting or attacks on weaker foes.

Strikefighter
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Strikefighters are a lot stronger than speeders, however they are usually not used for direct combat, rather sent out by coreships to unleash massive damage onto larger, more stationary targets.

Starfighter
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These fighters are mostly used for Ship to Ship combat but can also attack in ground battles. They are not as well equipped as strikefighters but are better built for direct encounters with enemy troups.

Interceptor
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These ships are mainly used to shoot down enemy aircrafts that come to close to nearby Coreships or other structures.

Hyper Carrier
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Hyper Carriers are heavily armoured transports that use a matter desintegration device to store infantry unit (aka the ship is to small to actually store minifigs so I had to think of something that didn't sound to stupid). They are not really armed themselves but are equipped with a "Zakk cannon", basically an EMP cannon, and a sensor jamming system to make them harder to spot.

Hyper Striker
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Hyper Strikers are identical to Hyper carriers but focus on attack more than on defense and transportation. They relay the energy otherwise used for Drone-desintegration and reintegration to two bateries of missile launchers as well as two Sets of plasma canons. Hyper-class ships can freely change between these two modes, as long as no troops are currently stored inside. these would otherwise be lost.

Uplink
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The only purpose of an Uplink is to set up somewhere near an enemy base, get into contact with the nearest Sonar- and Motherships and be used as a target designator for orbital Ion Disruptor strikes.

Extractor
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Extractors are a mix of Assaultship and mining vehicle. as such, they usually are piloted by two drones. However, the second drone is optional, a single pilot could also use the vehicle, however this will result in only one of the functions (plasma drill or plasma lances) will be usable.

Needle
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Needles are basically the special operations version of interceptors. They are slightly better armed and are equipped with a kind of cloaking device.

Infiltrator
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The Infiltrators are special operations ships that are always piloted by Commanders. They are heavily armed and armoured and are able to cloak themselves.

Solar Annihilator Platform
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More a hover tank than an actual aircraft, but it floats, that has to count. SAPs are currently the most powerful ground based Swarm Unit, housing a large amount of energy crystals and crystal shards infused with the energy of a dying star. The otherwise slow SAP uses this energy to teleport around battlefields and to desintegrate everything it comes across.
Infantry

Drones
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Drones make up the bulk of Swarm infantry. They usually are equipped with plasma lances but can also be seen trying to destroy their enemys with their bare claws, if no lance is around.

Jetpack Drones
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basically the same as normal drones but they fly now. And they stop using their claws, instead having a backup plasma cannon mounted into their jetpack.

Saboteurs
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These variants of drones are mainly the mecahnics of the swarm. they mainly repair damaged Swarm vehicles but are also capable to take over enemy units.

Officer
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Drone officers can easily be identified by the red horn in their chest hich they use as a psionic resonator to command lesser Drones. other than that, they are mostly identical. Officers can command smaller groups of Drones up to a single Battleship.

Commander
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Commanders are the Swarm's highest infantry rank. They are in every way stronger than normal Drones and have plasmaweapons mounted into their armor. Commanders also possess great telepathic power, which they can use to control groups of infantery up to planet-wide invasions or entire Swarm-Fleets
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ninja_bait
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Re: The Vomarsk Swarm

Post by ninja_bait » Wed Mar 03, 2021 3:54 pm

Nice reimagining of the mars aliens! The builds have a nice RTS feel to them, and I really like the aliens built into larger bodies, I think that works well.

Now make em fight :silva:
I make apocalypses and apocalypse accessories.
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RedRover
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Re: The Vomarsk Swarm

Post by RedRover » Wed Mar 03, 2021 4:36 pm

Very nice! I feel like this is a great start with a lot of potential. Always cool to see some non-minifig alien factions

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Re: The Vomarsk Swarm

Post by Spectral » Wed Mar 03, 2021 6:47 pm

Fantastic faction design
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TEORI
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Re: The Vomarsk Swarm

Post by TEORI » Thu Mar 04, 2021 6:15 am

This is blood needed for the universe. Real aliens. :tiger:
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