
The fighters charge, and the bomber does two points of damage to the freighter. One more hit will kill it. I didn't have any good way to show the hits on the freighter because it's studless -- sorry.

The defense field frigate continues to brake.

The Republic frigate makes a last-ditch ramming attack on the Hellfury, but since it's a head-on attack the Hellfury has a chance to respond with its main gun. The last Coalition warship is out of the game -- it's up to the fighters now.

The freighter continues to drift along.

The Tiger Shark frigate decelerates hard and aims both its guns at the fighter squadron. One direct hit takes out the bomber.

The Hellfury rotates around and fires a missile from its rear launcher. The rear-firing light missiles are more accurate than the main gun and forward-firing heavy missiles. It has 15 light missiles left, although I suspect that this statistic is rather moot.

One of the fighters is shot down!

Overview. The one remaining fighter still has a tiny chance of stopping the freighter, but the win will probably go to the pirates.

Captain Cutlass reaches the control chair and sits down. The ship will be able to jump next turn.
Kills
Shark Squadron: 1
Hellfury: 2
Deaths
Raptor Squadron: 2
Republic: 1
Damage points given
Raptor Squadron: 2
Shark Squadron: 1
Hellfury: 2
Damage points taken
Raptor Squadron: 2
Freighter: 2
Republic: 1
Orders due in 48 hours. The fighters and the Defense Frigate will get a chance to make their moves before the freighter can jump.




