Burgundy VS. Natalya
Moderators: warman45, Rev. Sylvanus
- james+burgundy
- I tend to just pile the shit on myself
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Burgundy VS. Natalya
Ok it is very likely that this summer probably with in the next three months Natalya and I will do a Brik Wars battle since i will be down in Atlanta what i need is the idea for the type battle we do. so please post any ideas of battles anything form kill the bunny to rescue barbie
Been here longer then pretty much all of you or some shit.
- jifel
- Jaw-Jaw
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I believe that Natalya will win. She has that Longivus corvette thing and the Armoured Core. She wins.
Ideas on battles: A rescue mission is always fun, as the captive is often slaughtered hilariously. In massive battles like these, kill all gets boring at the end with one little space ninja hiding across the field from everyone and then you have to go get him. So an objective is best.
Or to assassinate the enemies leader.
I love those games.
jifel
Ideas on battles: A rescue mission is always fun, as the captive is often slaughtered hilariously. In massive battles like these, kill all gets boring at the end with one little space ninja hiding across the field from everyone and then you have to go get him. So an objective is best.
Or to assassinate the enemies leader.
jifel
"And the angels of darkness descended upon pinions of fire and light...the great and terrible dark angels."


- tahthing
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ideas for battles
blood bowl: build a bowl shape out of stuff (bricks,books and dvds) and put your armys round opposite sides then have the charge into the middle, to encurage the charge have a objective in the middle and lower the range of all weapons (other than cc of course).
pros:
funny
simplistic
cons:
uses lots of books and stuff
some people hold back and shoot with large guns.
walls: set up lots of walls all over the place as well as towers and stuff, this is a very tactical game if played with teams of 6-20 units depending on the battle feild size, if it spans a whole room(over 2-3 meters) then put out 30-40 minifigures each and 1 viacle each(prefurably even viacles).
pros:
very tactical
lots of dice rolls so plenty of funny fails(climbing broken stairs/crossing weak briges between sofas/tables)
cons:
slow
not much death
doesn't use your whole armys
my hill:king of the hill....
pros:
fun with very big hill
uses all units
cons:
uses lots to build a massive hill
theres some ideas for battles.
blood bowl: build a bowl shape out of stuff (bricks,books and dvds) and put your armys round opposite sides then have the charge into the middle, to encurage the charge have a objective in the middle and lower the range of all weapons (other than cc of course).
pros:
funny
simplistic
cons:
uses lots of books and stuff
some people hold back and shoot with large guns.
walls: set up lots of walls all over the place as well as towers and stuff, this is a very tactical game if played with teams of 6-20 units depending on the battle feild size, if it spans a whole room(over 2-3 meters) then put out 30-40 minifigures each and 1 viacle each(prefurably even viacles).
pros:
very tactical
lots of dice rolls so plenty of funny fails(climbing broken stairs/crossing weak briges between sofas/tables)
cons:
slow
not much death
doesn't use your whole armys
my hill:king of the hill....
pros:
fun with very big hill
uses all units
cons:
uses lots to build a massive hill
theres some ideas for battles.
"some people are like slinkies there really good for nothing, but they still bring a smile to your face when you push them down a flight of stairs"
"Triangalism! What's the fuckin' point!"

How's that compression ratio?
"Triangalism! What's the fuckin' point!"

How's that compression ratio?
- james+burgundy
- I tend to just pile the shit on myself
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- tahthing
- rather undermines the point of ranks.
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i have some ideas that can incorparate the AC and corvette..
desert:clear a large area on the floor then pile up books and stuff to make dunes for realisem look up how dunes form,
table mountains:put tables close to each other and put bridges between them,the briges should range from narrow and weak to large and stronge(the bridge thickness reflects what the max size a unit can be without it colasping).
table mountain will make the size of the corvette and AC there limits since the ACs flying would usealy be shorter than the gaps between bridges the corvette would cruise around the battlefeild killing stuff though.
desert:clear a large area on the floor then pile up books and stuff to make dunes for realisem look up how dunes form,
table mountains:put tables close to each other and put bridges between them,the briges should range from narrow and weak to large and stronge(the bridge thickness reflects what the max size a unit can be without it colasping).
table mountain will make the size of the corvette and AC there limits since the ACs flying would usealy be shorter than the gaps between bridges the corvette would cruise around the battlefeild killing stuff though.
"some people are like slinkies there really good for nothing, but they still bring a smile to your face when you push them down a flight of stairs"
"Triangalism! What's the fuckin' point!"

How's that compression ratio?
"Triangalism! What's the fuckin' point!"

How's that compression ratio?
- lrdofbricks
- Jaw-Jaw
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rescue the prisoner: have james force hide in a giant base (to make up for the lack of artillary) with one of natalya's minifigs as hatage. her objective is to rescue the minifig. your objective is to kill her hero or survive 20 turns.
or you can do king of the hill, trust me its fun.
or you can do king of the hill, trust me its fun.

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- Greenkey15
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- warman45
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I believe that they will kill each other. Natalya will win but Burgundy will do some crappy marterdom type grenade thing!
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- james+burgundy
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- Moronstudios
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And that is the only thing that counts here.Rayhawk wrote:It's a bonus for me!
Welcome back Rayhawk, unless you really are stubby.
Looking for Vancouver Island players: http://www.brikwars.com/forums/viewtopic.php?t=1194
- james+burgundy
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