The Most Useful Brikwars Item?

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tahthing
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Post by tahthing » Tue Mar 17, 2009 12:47 pm

Blitzen wrote:
Dr. X wrote:I say kittens. The Law of proximity could be devastating when used en masse.

For example, a large bomber could paradrop hordes of docile cults into the enemy army. It is then extremely vulnerable to attack. Cheap CP, too!
That could backfire. If, for example, the enemy is a large horde of vampires, you'll just supply them with a snack. To fix this problem, I'd make them on fire.
but how do you fix the ploblem of the cults burning up in the fire.
"some people are like slinkies there really good for nothing, but they still bring a smile to your face when you push them down a flight of stairs"
"Triangalism! What's the fuckin' point!"
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How's that compression ratio?

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Professor Ken
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Post by Professor Ken » Tue Mar 17, 2009 7:55 pm

The best weapon I've ever found? Believe it or not, a squad of 4 grunts and 1 officer, all armed with pistols. They can regularly dish out 3 or 4d6 damage every turn, provided that not too many of them goof their Use rolls and maim themselves.

The Russian gun trick is also very efficient. I've fought entire battles based on picking up weapons and I can assure you that it is fun to play, particularly as units are forced to smack one another with whatever rubbish is at hand (bricks, poles, disembodied torsos) in order to get one of the 'real' weapons. One of my favorite battles in Brikwars is to send in a wave of reinforcements into a battlefield that has already been fought in once to scrounge the debris, since there are always tons of weapons left lying about, and blast the heck out of the other guys trying to do the same!
Were it that simple...
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Leprechaun
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Post by Leprechaun » Mon May 25, 2009 1:30 am

people. think about it. you can't have a good war without people.
its true, dinosaurs and droids are all good fun, but how can you not have some lego man-flesh scattered about the lands? and who will the the droids horribly torture? people are the most useful Brikwars item, because without them, all other items lose their usefulness. you can have the coolest gum, but no man to operate it. its true.
Damnit! Where's my camera?

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tahthing
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Post by tahthing » Mon May 25, 2009 8:51 am

Leprechaun wrote: you can have the coolest gum, but no man to operate it.
how do you operate gum?
"some people are like slinkies there really good for nothing, but they still bring a smile to your face when you push them down a flight of stairs"
"Triangalism! What's the fuckin' point!"
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How's that compression ratio?

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En!gma
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Post by En!gma » Mon May 25, 2009 9:09 am

tahthing wrote:
Leprechaun wrote: you can have the coolest gum, but no man to operate it.
how do you operate gum?
With your jaws?

RDLC
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Post by RDLC » Mon May 25, 2009 12:54 pm

Minifigs are the best tool. Just amass ridiculously big army of them and walk all over your opponent. Give them as cheap of equipment as possible and enjoy your insane number of attacks per turn. Plus, it instantly steps the battle size up to epic when you get hundreds of them at once.

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Almighty Benny
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Post by Almighty Benny » Mon May 25, 2009 1:21 pm

the only problem there is that unless you organize them into squads, hundreds of attacks per turn means hundreds of die rolls per turn.

I've learned from experience that longer turns = more bored opponents
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I said "no" to drugs, but they just wouldn't listen...

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tahthing
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Post by tahthing » Mon May 25, 2009 1:23 pm

you know when you think about it the most usefull things are plastic bricks!
"some people are like slinkies there really good for nothing, but they still bring a smile to your face when you push them down a flight of stairs"
"Triangalism! What's the fuckin' point!"
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How's that compression ratio?

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Nitewatchman
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Post by Nitewatchman » Mon May 25, 2009 1:27 pm

I prefer robots.

Any kind of robot.
Silverdream wrote:MOST UNLIKED BY SILVERDREAM
Nominees
-Nitewatchman
-Blitzen
-muffinman42
-Vami IV

WINNER: Nitewatchman

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Greenkey15
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Post by Greenkey15 » Mon May 25, 2009 2:00 pm

I like 2-Inch guns. They are usable by minifigs, have enough power to take out a light vehicle, and have about a 50-50 shot of hitting a minifig. With 2d6 damage, a hit usually equals a kill.

Xinhuia
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Post by Xinhuia » Tue May 26, 2009 9:44 am

A motorbike with a machine-gun, small, light, anyone can use it, fast ROF, cool flips when hit with explasives, even better if it could fly!
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Arkbrik
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Post by Arkbrik » Wed May 27, 2009 3:54 am

Fly? Why don't you just get a jetbike?

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