Round 1
Round 2
Thanks to Almighty Benny, I am convinced that this is the way to go to get BrikSpace off the ground, and fix any problems in the ruleset. There are two slots, first come, first served.
The BrikSpace rules can be found here.
WARNING: Be aware that you're getting yourself into some playtesting. BrikSpace is not a legitimate game as of yet, I'm still working out bugs, and adding in new things as I go along. It might be a bit slow, especially as we try to figure out combat, and some of the rules may need to be completely overhauled in the middle of the game. Be prepared for that sort of thing happening, and please don't complain about it... whatever happens, happens. There is an update/developmental thread under Bonus Material; any blaring mistakes or bugs you notice can go in there, I'll check there as often as I do here.
Here are your three factions (remember, first come, first served):
-The Reavers (yes, from Serenity. I made some cool microscale Reaver ships that I've been dying to use) are ready to snuggle, pillage, burn, maime, and destroy (not necessarily in that order). (played by Irdofbricks)
-SubSpacial Police Enforcement (the S.S.P.E) have emerged to deal with both of the menaces! (played by Almighty Benny, co-captained by MasterEcabob)
-The Ancients (old undead from a nuked planet who come back en mass, and have developed enough to have reached the peak of technological advancement) have shown up, threatening to avenge their unexpected and surprisingly violent nuclear assault. (played by Bonn-o-tron)
Now, the best part: you get to make your own fleet! Each player must have one Frigate, two Cruisers, and a Destroyer, using the rules posted above. Other than that, go wild!
If you have any questions, comments, or concerns, be sure to let me know here so that I don't put you down for a position



