BrikSpace

Supplement ideas, house rules, homemade stat cards, homebrew weapon types, and other cool variations

Moderators: warman45, Rev. Sylvanus

What would you like to see out of Brikspace?

Awesome not-too-complex space combat!
14
30%
Cool space combat with some tactics thrown in there.
21
46%
Make it more like Battefleet Gothic or something (pretty complex, but fun).
10
22%
I just wanna build the ships, man.
1
2%
 
Total votes: 46

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benkim123
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Post by benkim123 » Wed Jul 08, 2009 7:09 am

I don't know all I know is theblackdog found brikspace.
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Olothontor
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Post by Olothontor » Wed Jul 08, 2009 7:25 am

Well, he made the original. Mine is based partially off of his and partly off of Vanguard Spaceships. Sort of a merger between Vanguard and Brikwars.

I will make an attempt to compare you mine rules with our planned ones, massacre. I'm certain some form of your rules will make it in there.
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halo 3000
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Post by halo 3000 » Wed Jul 08, 2009 7:38 am

Ill post a updated fleet after I get off work. Also Thanks!
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Post by Olothontor » Wed Jul 08, 2009 7:39 am

It is a nice fleet; it deserved a comment.
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halo 3000
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Post by halo 3000 » Wed Jul 08, 2009 2:48 pm

Ok so here is my fleet as of now

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Here is my pip for the nuclear sub space missile
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this is my old microspacewars fleet you may recognise my dreadnaught

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Olothontor
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Post by Olothontor » Wed Jul 08, 2009 2:53 pm

Oh, wow. That is REALLY nice, like I said. I like your old one, too. Can't wait to see it in action! You gonna build opposing fleets and run a forum battle? I'd betcha I'd be the first to sign up.
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halo 3000
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Post by halo 3000 » Wed Jul 08, 2009 2:57 pm

Ill make another fleet,Probably a pirate fleet.
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MasterEcabob
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Post by MasterEcabob » Wed Jul 08, 2009 3:04 pm

Nice fleet Halo3000! It looks pretty solid, I doubt any of my ships would stand up against it.
jifel wrote:"Any fool can make something bigger and more dangerous, but it takes an intelligent man to do the opposite."

As if we care. More explosives!

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Olothontor
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Post by Olothontor » Wed Jul 08, 2009 3:07 pm

I just noticed: the bright orange legs on your old fleet are a nice touch.

And I look forward to the pirates!
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halo 3000
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Post by halo 3000 » Wed Jul 08, 2009 3:13 pm

I was thinking about doing objective games like hold off invaders until reinforcements arrive or protect freighter full of marines, adds a twist to the game. also how fast will a basic engine go on a frigate?
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Olothontor
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Post by Olothontor » Wed Jul 08, 2009 3:26 pm

.... What do you mean?
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halo 3000
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Post by halo 3000 » Wed Jul 08, 2009 3:31 pm

the frigate or objective games?
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Post by massacre » Wed Jul 08, 2009 4:33 pm

Thanks for trying to include my ideas, Olonthonor.

I also have a question, is there a specific kind of piece I am supposed to use for a missile, or is that descision left up to the player, 'cause I was having trouble fitting all the missiles onto my missile barge.
I'd just as soon stab you with a saudering iron, so please type something worth the 10 seconds it took to read. please.

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halo 3000
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Post by halo 3000 » Wed Jul 08, 2009 4:42 pm

Its up to the player, I put mine on because I liked it.
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Post by Olothontor » Wed Jul 08, 2009 8:42 pm

Everything is up to the player, especially the missiles. 16 of the darn things can be tricky, so I just don't even bother. Also, I don't tend to bother with weapons in general, but if you think it's easier/looks better/whatever, go for it.

And I meant the Frigate Engine problem you were having, Halo3000. What do you mean?
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