The Abyssal Maw
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- Olothontor
- Clown-Face Bologna

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The Abyssal Maw
This is a forum battle that I'm styling a bit differently than normal.
Instead of using LEGO, I will sprite, by hand, all of the fleets, maps, and events. It will use the (soon to be) updated BrikSpace v1.5 ruleset.
Once the start thread goes up (entitled The Abyssal Maw - Start), you all will be able to apply for the battle. Depending on how it goes, it may be similar in concept to my previously long dead BrikSpace forum battle, in the fact that it has the potential to be a full campaign.
Once you apply for the battle, you will give me an idea for a fleet, and some basic design ideas for me to sprite. In essence, you get your very own customized fleet for use here, and anywhere. After the battle, you will also have the choice to keep the spritesheet with your fleet on it.
There will probably be 4-6 slots.
THIS thread is for format ideas and other such things. General game discussion will also occur here (to keep the actual game from being swamped with extraneous comments).
Instead of using LEGO, I will sprite, by hand, all of the fleets, maps, and events. It will use the (soon to be) updated BrikSpace v1.5 ruleset.
Once the start thread goes up (entitled The Abyssal Maw - Start), you all will be able to apply for the battle. Depending on how it goes, it may be similar in concept to my previously long dead BrikSpace forum battle, in the fact that it has the potential to be a full campaign.
Once you apply for the battle, you will give me an idea for a fleet, and some basic design ideas for me to sprite. In essence, you get your very own customized fleet for use here, and anywhere. After the battle, you will also have the choice to keep the spritesheet with your fleet on it.
There will probably be 4-6 slots.
THIS thread is for format ideas and other such things. General game discussion will also occur here (to keep the actual game from being swamped with extraneous comments).
Last edited by Olothontor on Fri Sep 04, 2009 9:47 am, edited 1 time in total.
- Theblackdog
- Pooplord
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- Olothontor
- Clown-Face Bologna

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Last edited by Olothontor on Fri Sep 04, 2009 8:20 am, edited 1 time in total.
- Olothontor
- Clown-Face Bologna

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- Theblackdog
- Pooplord
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- Olothontor
- Clown-Face Bologna

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That's all there is 
It's sprited, pixel-by-pixel, so they're going to generally small, but that makes them easy to edit and view.
Note: Once I get a bit more support and consent from the BrikWars populous, I'll begin brainstorming format and editing and such other matters.
For instance, fleet design will be entirely up to the player. I will sprite whatever fleet suggestions I get to the best of my ability.
But that will take effect once the Start Thread pops up, which may or may not be soon. Depends on the reactions I get.
It's sprited, pixel-by-pixel, so they're going to generally small, but that makes them easy to edit and view.
Note: Once I get a bit more support and consent from the BrikWars populous, I'll begin brainstorming format and editing and such other matters.
For instance, fleet design will be entirely up to the player. I will sprite whatever fleet suggestions I get to the best of my ability.
But that will take effect once the Start Thread pops up, which may or may not be soon. Depends on the reactions I get.
- Olothontor
- Clown-Face Bologna

- Posts: 2193
- Joined: Fri Dec 14, 2007 9:29 pm
- Location: Lounging in a commercial Starliner of his own design.
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- Olothontor
- Clown-Face Bologna

- Posts: 2193
- Joined: Fri Dec 14, 2007 9:29 pm
- Location: Lounging in a commercial Starliner of his own design.
- Contact:
- Olothontor
- Clown-Face Bologna

- Posts: 2193
- Joined: Fri Dec 14, 2007 9:29 pm
- Location: Lounging in a commercial Starliner of his own design.
- Contact:
- Olothontor
- Clown-Face Bologna

- Posts: 2193
- Joined: Fri Dec 14, 2007 9:29 pm
- Location: Lounging in a commercial Starliner of his own design.
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