Peach hill-Day 16 (The end. Plus, the paths the forces took)

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Moronstudios
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Peach hill-Day 16 (The end. Plus, the paths the forces took)

Post by Moronstudios » Fri Nov 13, 2009 1:41 am

I am calling an end to this game because I have not been able to get the turns up as fast as a I should, and that only half the people that are currently playing send in orders.

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The MERC character reappeared.
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And finally killed the last hunter alive.
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The mafia got away in 1st place.
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And the last Peach Guard was killed.
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Final Points
Mafia: 21
Civil Protection: 15
Hunters: 14
Pirates: 12
Droids: 12
MERC: 4
Miners: 2
Green Questers: 0

Paths and comments:
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Mafia: Nice path, wouldn't expect you to get the most points fron that one...
Hunters: Went backwards with most of the force, nice path that the character took
(White path)Civil Protection: Kept on target
Pirates: Went in circles
Droids: Didn't go far
MERC: I liked what these guys did, they were just a little too slow while doing it.
Miners: Hardly moved
Green Questers: They tried...
Looking for Vancouver Island players: http://www.brikwars.com/forums/viewtopic.php?t=1194

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benkim123
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Post by benkim123 » Fri Nov 13, 2009 9:49 am

Great job Moronstudios, and do the winners get a spot in your next forum battle?
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Moronstudios
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Post by Moronstudios » Fri Nov 13, 2009 10:12 am

benkim123 wrote:Great job Moronstudios, and do the winners get a spot in your next forum battle?
I... wasn't planning on it.
Looking for Vancouver Island players: http://www.brikwars.com/forums/viewtopic.php?t=1194

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benkim123
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Post by benkim123 » Fri Nov 13, 2009 10:16 am

It's okay just asking. It's not like someone's going to force you to make another one... :twisted:
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Elmagnifico
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Post by Elmagnifico » Sun Nov 15, 2009 12:56 pm

It seemed like the MERCs never moved fast enough to perform the orders I gave them...

Oh well, good game regardless!
READTHEFORUMCODE!!!
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