WIP: Spaceship I'm working on, need ideas for bridge.

Creations, construction techniques, and news from the world of plastic toys

Moderators: Dr. X, ikensall, fredde

User avatar
Cakeman
Cannon Fodder
Posts: 462
Joined: Wed Jan 06, 2010 3:47 am
Location: Sweden

Post by Cakeman » Fri Feb 05, 2010 5:21 pm

OneEye589 wrote:Or do what you want.
I will. It's just that everyone else here would just laugh in my face, so if I want to talk about lego I do it online, thanks for the feedback :) Good thing my brother is coming up this weekend...
RoC77 wrote:reinforced front and a docking collar to charge upto ships & board them. The bridge was inside toward the back of the ship.
Oh, nice boardingcraft. Looks very utilitarian (?) or whatever the word I'm looking for is, i.e. like it's designed to fulfill a certain role. But I'll still go with a bridge with windows just because it's stylish. It's still part of the hull with the same structurelevel :)

The ram is... well, as I interpreted the rules, if I make a charge with a ramming weapon I won't suffer collision damage like if I'd just run into another ship otherwise (or miss with the ram) but still have the bonus of momentum. So it's not there to justify me charging full speed ahead, more like a tactical possibility.

User avatar
MasterEcabob
Jaw-Jaw
Posts: 837
Joined: Sun Jan 11, 2009 1:27 pm
Location: Lurking...

Post by MasterEcabob » Fri Feb 05, 2010 9:13 pm

I continue to be impressed with this ship, the colors and the overall style are excellent and, honestly, look a lot like something I could realistically make if I really wanted to.

I think you should definitely keep the windows, they help bring the ship together.

And as for the ram, I am no expert about the brikspace rules, but I have a feeling that the front of your ship would serve better as a giant laser or missile launcher or something. Just an idea.
jifel wrote:"Any fool can make something bigger and more dangerous, but it takes an intelligent man to do the opposite."

As if we care. More explosives!

User avatar
warman45
Cannon Fodder
Posts: 468
Joined: Mon Nov 24, 2008 10:52 pm
Location: missisauga ontario (GTA!!)
Contact:

Post by warman45 » Fri Feb 05, 2010 10:34 pm

windows are cool you just need to make them thinner. i still suggest an elecated bridge so that you have a small slit instead of a huge deck.
<img src="http://www.heresy-online.net/daemons/ad ... /24408.gif" alt="Broken Adoptable Image"><br><a href="http://www.heresy-online.net/daemons/le ... gurath.htm" title="Level up this Daemon!">Level up Adoptable!</a>

User avatar
Olothontor
Clown-Face Bologna
Clown-Face Bologna
Posts: 2193
Joined: Fri Dec 14, 2007 9:29 pm
Location: Lounging in a commercial Starliner of his own design.
Contact:

Post by Olothontor » Sat Feb 06, 2010 10:01 pm

I lol'd at the use of 40k terrain in BrikWars.

Then again, I guess I've done the same thing before.

In regards to the ship, it looks very.. undetailed, although I like the orange+gray. Classic color scheme, although orange+white or yellow+white perhaps would do it more justice (a la http://imgkk.com/i/oCHa1H.png (an example from artwork of my own)). Anywho, the design for your average ship isn't too bad. Generically blocky, stripes of color on metal, etc. I would add more sides to it, and more minor details to the bridge. Beyond that, I think perhaps you're doing good!

Keep it up! I look forward to seeing what you end up ordering from Bricklink.
"In a mad world, only the mad are sane." - Akira Kurosawa
-=[ Visage ]=-

Image

User avatar
Cpt. Zipps
Mega Blok
Posts: 1339
Joined: Fri Aug 15, 2008 11:01 am
Location: Mangled, inside Audrey II

Post by Cpt. Zipps » Thu Feb 18, 2010 8:55 pm

That's a sexy little frigate you have there.
Image

Post Reply