|A Plate region after the Collapse|
|Dimension of Plate Worlds|
|Periods of Interest|
|Elder Civilization (20xx-2018) |
Ichor Wars (2020-)
|Est: Hundreds of Thousands. Actual figures unknown|
|ABS, Ichor Crystals, Magik Artifakts|
|Majority of plates under the influence of the Slavonik Imperiya, Stroiteliga Bratva or Black Legion.|
|Minifigs, Beastfigs, Demons, Mutants, Paranormal Entities|
|While not directley related to the lore of this subject. Attached is a link to the Battleplate Modifiers & Index for specific information on Brikwars games hosted in this setting by Kastrenzo|
The Monolith Realm is an alternate dimension consisting of many isolated planes known as Plate Worlds. Beilieved to have come into existence after a Resonance cascade during the Ragnablok event. Originally created by an entity known only as the Monolith. The realm was home to a highly advanced civilization referred to today only as "Elders" who possessed magik and tek that allowed such feats as ressurection devices, teleporting, and matter creation.
An event in the realm known only as "The Collapse" brought the downfall of the Elders, some of their most advanced tek and eventually the Monolith itself. Portals would be opened, connecting the realm to other dimensions. But after a failed experiment in growing the rare crystals necessary for almost all manners of production. The realm has slowly been overrun by various strains of powerful, hazardous crystals known today as Ichor. Since then the majority of civilization has shunned or outright banned Magik. Much knowledge and teknology has been lost, and those who remain fight over the only resources known to be able to power the endangered Magik machines
- 1 Origin
- 2 Timeline of Events
- 3 Regions and Locales
- 4 Minifig Civilization
- 5 Resources, Tek and Trade
- 6 Meta
In the waning days of R2018, when the events of the Ragnablok began to unfold. A massive Resonance cascade Caused by a magikal crystal, wiped out the Gold Sector. Erasing it from the the Galaxia Nehellenium, the occurance puzzled minifigs of the galaxy for months, but were too busy with their own battles to care for too long. Eventually it was realized that a new world in an alternate dimension had been created. This new dimension became known as the Monolith Realm, a realm full of seperate baseplates linked together by portals and seperated by void space.
Timeline of Events
By the time of Ragnablok, the Monolith realm had already existed for eons, Time moves much faster within the realm. Much recorded history of the realm had been forgotten by the time of R2019.
What events and eras that have been recorded, have been divided into Four periods
Elder Civilization & the First Alliance
Prior to the events on Basil, Which is generally considered to be the start of the current period in the realm. There existed a grand civilization of the Elders that spanned across the realm. The Elders were masters of Magik, Machines and the Mind. Combining their knowledge into teknological wonders. They built small towns and cities out of white and gold. Powered by powerful Neon generators, Amethyst teleport stations. Tibinium matter fabricators and the crown jewel of them all, the Lazarus Network. Which allowed anyone who died, to transfer their soul to a newly grown body and be brought to a location of their choosing through the Teleport stations. In truth, the Lazarus Network had existed before the Elders, and was created by the Monolith
The Elder Civilization had forced the obedience of several beastfig races like the Avians and Canids. Sometime near R2018 the people known as Minifigs had begun to spread across the realm. They were similar to the Elders in appearance, but did not possess the magikal powers they did.
Minifig civilization experienced a population explosion, and had reached a point where the Elders were vastly outnumbered across the Realm. Elder Cities largely folded or merged with Minifig cities during the unification of the First Alliance. The achievements and advances of the Elders would largely become shared with the other peoples of the realm as a result
Eventually the First Alliance would buckle and disband. Minor factions of their descendants still exist today however.
Destruction of Basil & the Anwar Incident
The last major conflict of the period was actually between the Bratva and Black Legion. Coming to a head at the battle of Basil which started over the discovery of an artifakt. The two empires, both clad in black armor and driving black tanks would come to blows. The Bratva defeated both the Legion and the overzealous Vorhut who had started attacking everyone in the region. Securing the region for themselves, but it was not to last. Petty violence between neighbors in Basil escalated into a melee between dozens of different groups. When the Imperiya carpet bombed the plate, pissing off everyone. They convened an emergency meeting of the minds in Anwar, the closest thing the Realm had to a neutral ground. But it was ambushed and destroyed by the Black Legion. Who immediately following it's destruction, Obliterated the entire Basil plate, salty that they had earlier lost a battle there. The last remnants of Anwar Council attempted to stop the Legion, but were wiped out and their leaders killed. Never before had anyone displayed the capability to obliterate entire plate worlds like what had happened to Anwar and Basil.
The Legion then focused on Bratva, First coaxing a number of unaffiliated mercenaries to attack the Bratva training base in Isere, severley damaging it but failing to capture any of its objectives. They later attacked the base en masse with their own forces, led by Kain a Black Legion General, who had come with the intent of eliminating Vaclav. For their repeated acts of terrorism and barbarism, The Legion had convinced the leaders of Bratva, the Armata Alliance, and the Cordova Coalition to form a bulwark against them. Most of the allies would participate in the coming battle
The battle would be interrupted however, as by the time the Legion had prepared to attack. The Lazarus Gates ceased to function.
With support from the Armata Alliance and the League, the Elders attempted to bring the leaders of the Legion to justice on Basil. They were ultimately driven into retreat as the Legion champion Kain emerged and murdered multiple elders with a dark energy weapon, at the time the only way to permanetley kill minifigs prior to the shutdown of the Lazarus network. A short battle ensued but the League and Armata forces ultimately retreated fearing for their lives.
The Network Fails
Sometime last Thursday, the Lazarus network began to malfunction when it showed signs of delays in reincarnating dead minifigs. Many of those affected would later report that they were stuck in a hellish purgatory that they were unable to escape. Not knowing if they were in there for hours, days or years. And when they did return they felt terrified of dying again in fear of getting stuck there again.
About a month after the reports of the Gate network lagging, and Minifigs having their seemingly immortal lives disrupted and turned on their heads. One day the gates all went dark. They came back online about an hour later.. And Minifigs went about their lives.. Using them to teleport to other hub zones without a care in the world.
Meanwhile, elsewhere in the Brikverse.. An unknown energy wave hit the dimension with great force. Something significant had happened in the Multiverse. And Suddenley, the system wasn't just lagging... It wasn't working at all. The living were able to still use the system to teleport. But it was no longer producing fresh bodies for the wandering spirits... They were stuck in Purgatory. Mass panic set in while local governments and military groups attempted to protect their assets. It was discovered early on that with the lack of a functioning L-Gate system, clone bodies could still be grown in Vats if supplanted with Ultracyte.
With their discovery, and given the mass panic, the strongest clamped down in a mad dash for resources, Ultracyte was now the most valuable commodity in existence. And dozens would die over a single peice of it, to give one lucky minifig a second chance if he died. Some L-Gates were destroyed by terrorists, others fiercely defended by security forces as they represented the last forms of easy transportation. The population of the plates dropped by half within two months of the crash, and the incident was by now being referred to as "The Collapse". The realm had entered a dark age.
The destruction of Anwar, and the failure of the Lazarus network effectively marked the end of the time of the Elders. The few who remained were reduced to nothing but bickering jealous warlords and false gods trying to influence little pockets of the realm.
Despite the power of the Anwar Adminstration being wiped out, Elders still attempted to carve out their own little slices of territory or control among the rest of the populace. Some banding together and others even fighting amoungst one another, or more accurately. Sending minions to their deaths on their behalf.
The Imperiya attempted to pressure the Moloch Vorhut under their thumb by assisting one of their Lords in a power play that saw the Leader of the Order assassinated by Imperiya Spetsnaz, The new Vorhut leader would shift the blame of the killings onto the rowdy Svoboda clan, but the whole Operation was deemed a failure by the Imperiya, for the new Molochite Phoenix mobilized a huge Army with his new power. Moloch Vorhut became a serious threat to all after this.
The Secret War
The struggle simply referred to as the Secret War was a behind the scenes confrontation between Kast Renzo, and his Uncle, Alexander Shulga, Corrupted by the Monolith Crystal.
After the Second battle of Isere, Kast and Shulga became aware of each other, Kast was teleported to the Nexus where the latter revealed his connection to the Monolith Crystal as the Creator and Ruler of the Realm, and attempted to sway his nephew into his service. Disgusted at the Monolith's destruction of the Gold Sector, and how Shulga had turned to pure evil. He attempted to destroy the two of them. Nearly succeeding but being banished from the Nexus at the last moment.
After which, Shulga used his Avatar to send the mighty Imperiya on a manhunt across the realm for Kast, branding him as a terrorist in possession of a dangerous weapon which he was not. Kast was driven into the arms of the Stroiteliga Bratva , which he was breifly a member of. he Rejoined the group and tried to take parts of it over in the absence of both their leaders. Eventually he revealed the truth of the Monolith to people at large. swaying a faction of Bratva supporters as well as members from several other groups in a campaign to destroy Shulga and the Monolith once and for all.
The war ulitmately concluded with a temporary alliance of Imperiya and Stroiteliga heroes assaulting the Nexus. Kast killed Shulga with his own sword, And armed with the transformed dramacron artifakt. Basil Bob sacrificed himself to destroy the Monolith. It had appeared that the universe had had enough of The Crystal's narrative black hole. And when the enemies of the Crystal attacked it. It's plot armor was whisked away
Unbeknowst to the rest of the citizens of the realm. Shulga had left a parting gift to the Brikverse. Some time after the defeat of the Monolith, one of Shulga's most trusted subordinates, General Tachenko, Survivor of both the Galacian Imperiya, and the escapades in the Monolith Realm, was given a secret message with the location of a portal to an unknown location. Upon arriving, Tachenko was greeted by the members of Shulga's personal guard where he was presented with the Lazarus Fleet. An enormous fleet of Cruisers, Destroyers, Carriers and Battleships on a scale thought to be impossible in the Post-Collapse era of the realm where single ships were a rarity
In truth the Fleet had been constructed in the Omega Realm, the dark underworld of the Realm, Also known as the endless baseplate where resources were theoretically infinite. Tachenko took command of the fleet and left the realm forever, returning to the Nehellenium Galaxy. Founding the Imperiya Novaya, where he presumed to succeed the Fallen Galacia.
Forces loyal to Sergachev branded them traitors, and persued them into the Old Galaxy, The Imperiya renamed itself the Slavonik Imperiya. And many groups from the realm started to venture into the Nehellenium as well.
As time passed, the last remnants of the Elders, the last magik users in the realm would slowly dissapear. And so The knowledge of the fundamentals of the advanced tek that minifigs became so reliant on had been forgotten. Minifigs were left unable to create much of anything without the use of dwindling amounts of Elder forges that relied on rare crystals for power and fuel.
The Ichor Wars
Civilization started to break down, and many residents fled to the central regions. Scientific groups attempted to grow the crystals in a controlled enviornment. But unknown terrorist groups would attack these sites, causing uncontrollable growth and entire regions became flooded with various strains of crystals. Religious figures began referring to the family of crystals as "Ichor" (Meaning Blood of the Gods). And with an apocalpyitic economic and societal problem on their hands, the various governments and factions of the world started to fight over control of Ichor resources
Regions and Locales
The Monolith Plates consist of thousands, if not tens of thousands of plate worlds. Mapped out by Land Barons, Bureaucrats , and aspiring conquerors
The Monolith Realm Consists of a number of plate clusters each housing a few hundred, to in some cases a few thousand plate worlds, as well as an underworld known as the "Omega Plate" which goes on in perpetuity. A number of events have led to the continual destabilization and shrinking of territory that can be considered "safe". The collapse of Elder civilization, the uncontrolled spread of Ichor, and the machinations and destruction caused by the dark magik of the Black Legion have reduced the realm to less than a third of it's territory that can be considered safe to live on.
Due to it's nature of being a number of plate clusters rather than a terrestrial landmass or star sector, The Realm is difficult to map in a way that is immediately understood to outsiders. Each plate cluster houses hundreds of Plate Worlds, Each Usually home to a varying number of minifigs and housing different levels of development.
Centered around the Alpha Cluster, many factions have attempted to seal off habitable and unscathed territory where it can be found. Large clusters have been secured by various factions and governments, but smaller areas also dot the outskirts of the territory. Every year that passes by however leaves less and less territory that can be considered habitable. Ichor spread, as well as the destructive forces of conflict will often chase off those living there never to return
The Badlands are a large swathe of worlds surrounding the central clusters that often seperate the territory of different governments. These areas have often fallen apart due to refugee influx, being the frontlines of wars, or both. These areas are often overrun with Bandits and local warlords. As well as primitive provisional governments trying to provide safety for refugees. Many Refugees try to reach the lands of the Empire or the League, but both have become overrun and have taken measures to turn them away, Leaving the Badlands as an area of complete social unrest and chaos. These areas are often teeming with uncontrolled Ichor spread.
Since the departure of the Elders, the Black Legion has been able to obliterate a staggering amount of worlds in the far lands of the realm. Frankly the only reason their campaign of wanton destruction has slowed, is so many people fled the area that there is nothing left to kill or destroy. These areas are completely lost to regular minifig life.
Even during the height of Elder civilization, quite a bit of territory was simply never settled or explored. A Signifigant amount of territory remains completely unexplored and unknown, their proximity to the areas known as the Deadlands however, provides a compelling deterrent to settling the border zones.
The plates are home to hundreds of thousands of minifigs, the majority of baseplates that are inhabited, still remain uncontacted and the minifigs live shrouded in mystery. Nevertheless the norm for the explored regions is that Minifigs will compete for resources to build the best stuff. Normally they are concerned with simply building shelters and staying alive. Prior to the collapse, Civilization in the realm benefitted from functional immortality by way of the L-Gate tek. Society became dependent on this tek. Confident that they could live their lives forever, and that death was no consequence. Entire industry sectors were founded to work off the idea of "forever customers"
Minifigs spent their days trying to build the coolest stuff, some would fight for fun. Others would explore, or create their own worlds out of virgin plates. All was well until about R2018 When the Black Legion arose. And had found a way to circumvent the L-Gates, and kill off innocent folk indefinitely.
The closest the realm came to a unified government was during the period of the First Alliance, and then after it's fall, a brief period under the Anwar administration. Both groups have since been shattered, and no unifying entity exists
Many equivalents of governments exist, however the area they "govern" is miniscule compared to the overall population of the plates. Nevertheless a rudimentary economy exists, backed on transparent elements and mixed with other intermediaries like paper notes, coins, and digital currencies.
The Black Legion's arrival set off a chain of events that ultimately caused the collapse of civilization as minifigs knew it. By R2020, Supernatural events had destroyed the Lazarus gate network, several central governments had risen and been destroyed. Minifigs had discovered a way to completely destroy entire plates, and nefarious corporate entities had also taken control of the teleporter network, allowing for plates to be split up, re-arranged, bought and sold on a whim. By R2020 at least half of the population had been killed off. and the majority had retreated to relative safety in the Alpha cluster.
Peoples of the Realm
Monsters & Mutants
Machines & Synthetics
Since the fall of both the First Alliance and the Anwar Council, The closest remnant to a central government are the Police forces of OSKOM, a security force set up by the Council after the fall of the Alliance. However they only keep the peace in a portion of the Alpha plates. All other regions of the realm are either wild and lawless, or subject to rule and laws of other factions. in R2020 the force was mostly folded into the service of the Slavonik Imperiya
As of Q3 R2020. The Slavonik Imperiya maintains the closest thing to a central government the Realm plays host to, controlling the majority of the civilized lands and population. However others exist in other areas to challenge their rule.
Factions & Groups
The largest and most powerful Factions commanding the largest armies, the most assets and resources, and the most influence on the realm
|Faction Name||Local Name|
|Slavonik Imperiya||The Empire||The Empire is one of the last bastions of stable civilization in the realm after the collapse. Maintaining a powerful military, industry and economy, their goal is to simply continue to preserve, improve and rebuild civilization, but the great number of refugees from devastated pouring into their territory has strained their infrastructure to the point that they take a heavy, collectivist hand in dealing with many societal issues. Much of advances of the Empire is enjoyed only by the Elite and well-off, giving them many enemies both internal and abroad.
The Empire is the faction most responsible for enforcing the ban on Magik across the realm. Special units track down and confiscate Magikal artifakts, and imprison magik users.
|Stroiteliga Bratva||The League||The League started as a small conglomeration of city states, but grew in power and size over time as a desire for opposition to the Empire rose. While following the same core goals of the Empire, the League values individual freedom of it's people. It's goal to establish a safe zone in the realm for civilization to grow, but allowing individuals more agency and choice in how it grows. Militarily they are smaller than the Empire, but larger than everyone else.
The League officially is anti-Magik, but secretly harbors small numbers of artifakts and magik users as a matter of security.
|Black Legion||Black Legion||The Black Legion is the boogeyman of the realm. Ostensibly antagonistic , nefarious and enigmatic. They are an entity that has been corrupted by obsession with using Magik to commit violence and destroy. Attracting angry, distraught edgelords, psychopaths and lost souls the world over, Worshipping an evil entity known as Chernobog, the Dark God. Their goal seems to be simply bring ruin to civilization. They are directly responsible for the Collapse of the Elder's civilization. Which indirectley led to the Ichor Accidents and subsequent overgrowth of the crystals. The true power of the Legion comes from their reckless use of Magik, while others stopped out of fear after the accidents, the Legion continues to use it to full deadly effect. Teleporting Marauders and other fiends behind enemy lines and wreaking havoc.|
Large and still signifigant Factions and Organizations commanding influence over localized regions, By no means superpowers, but not ones to trifle with either
|Faction Name||Local Name|
|Armata Alliance||The Collective||The Armata Collective is an alliance of industrial city-states that rose before the collapse, in the days of Elder Rule. Unhappy with their treatment by the Elders, they attempted to Rebel. But before any fighting could occur the Elders were defeated elsewhere. The Collective now, is a fiercely independent but declining government that has been forced to play second fiddle to the League, whom they are often allies of convenience with. Their goals revolve around maintaining independence through a strong military and a useful economy to the rest of the realm. The Collective controls an unusually high number of Elder Forges for an entity of it's size Almost 20% of all known survivng forges, giving them considerable manufacturing capabilities as well as diplomatic relations with others.
The Collective sees little to no use in Magik, they support the status-quo ban on Magik.
|Ordo Omega||The Order||To the outside world The Omega Order presents itself as a Religious group of sorts. When in reality it is led by the only known Elder who still remains in the realm, an individual known as Moloch. Moloch seeks to learn ancient and powerful magik to elevate himself to the level of godhood much like how Chernobog did, but for less nefarious intentions. The Order view Moloch as the Messiah, the lone prophet to teach them how to find salvation in the increasingly troubled realm.
The Ordo Omega actively seeks to ignore the ban on Magik, and specifically seeks knowledge on the most powerful forms of magik of all.
|Syndikat||Syndicate||The Syndicate is an alliance of Corporate interests based within the Empire and League. Controlling large portions of major industries and trade, and with private military companies at their disposal, the Syndicate's goal is to amass considerable power, wealth and influence. They control signifigant assets involved especially in manufacturing and Ichor mining.
The Syndicate is primarily a business venture, and has little interest in Magik, but it's highly likely that they illegally experiment on and hoard magikal artifakts for their own greedy desires.
|Cordova Coalition||Coalition||The Coalition is a small alliance of industrialized city-states with a heritage of shipbuilding. After the collapse the prospect of building starships became unimportant compared to basic survival. The Coalition was able to continue building a smaller class of ship that was capable of being deployed in low altitude over Plate Worlds. Little by little the Coalition has used their military edge to carve out small bits of territory for themselves. Fighting against Sky Pirates and other bandits. They have won the loyalty of many civilians in their regions.
The Cordova Coalition respects and agrees with the ban on Magik. And does not utilize it whatsoever
|First Echelon||First Echelon||The First Echelon are a smaller group of scientists and teknologists seeking to change and adapt to the hazards of the new world rather than hold onto old ways. Their goal is to establish a society that is prepared and equipped to deal with the harsh environment of the post-collapse. Using Cybernetics, Advanced power generation, and highly specialized military equipment.
The First Echelon has very little interest in Magik, and upholds the ban, the only magik they are interested in is the Arcane teknology of the Elders, like Forges
The smaller, less powerful or otherwise less influential groups that make up the rest of the world stage
|Faction Name||Local Name|
|Svoboda||Svoboda Clan||The Svoboda clan is a loosely organized band of freedom fighters and vigilantes dedicated to saving the lives of the poor and helpless. Often at odds with many of the larger factions for their treatment of innocents. They are particularly opposed to the Slabvonik Imperiya and the Ordo Omega for their treatment of those who can't defend themselves. They are based primarily within the badlands, and often try to help refugees break into safe zones within the League and Empire to live a better life.|
|OSKOM||OSKOM Civil Defense||OSKOM is the last remnant of Elder rule in the realm, formerly a police unit in the service of Magik users, now appropriated into a semi-neutral peacekeeping force used by both the Empire and League. Their goals are simply to uphold
the safety of civilians.
|Krieger||Krigir Clans||The Krigir Clans are a band of raiders who occasionally trade with others. Their society is quite warlike and violent. Driven from their traditional territory, they have become a band of mercenaries.
They are considered to be vulnerable to corruption by the Black Legion's ways. Given their obsession with warfare. It is possible that they may secretley have magik users in their midst
|Reavers||Reavers||The Reavers are a glorified band of "Sky Pirates". Operating small flying ships they launch raids on outposts, steal from shipping lines, and generally cause problems for the innocent|
|Sindrian Diktat||Sindrian Diktat||The Sindrian Diktat is a small Oligarchy and Imperial puppet that controls a significant interest in certain Ichor strains. Their supply of said resources to the Empire has given them their protection as well as certain perks. Their forces are trained by and equipped in Imperial standards, but the group maintains a small facet of autonomy.|
|Musashi Clan||Musashi Clan||The Musashi are another small clan that became a puppet of the Empire. Fanatics who swore themselves the servants of the Emperor, the Empire has slowly been trying to find a use for them while integrating them within the rest of the faction.|
Other groups that are barely worth mentioning, either due to being completely wiped out, or so small they might as well be on the verge of nonexistence
After the collapse, the realm had fallen into a state of chaos where Factions would fight regularly. Manufacturing capacity is minimal and almost all advanced tek is either destroyed or stolen and hiding in some bandit's lair. So the majority of fighting is done by soldiers with guns and melee weapons. Vehicles are uncommon but still in use, maintaining and fueling such machines is often at a high price. Almost all vehicles are leftovers from the past, meaning the are precious to their owners as no more can be made. Aircraft are even more precious. The most jealously guarded military tek are without a doubt starships. Large aircraft that are capable of warp jumps with large Amethyst engines.
Factions will frequentley raid each others outposts and bases, although the raids on the latter are often hopeless unless an attacker is willing to commit serious resources. Eliminating soldiers of enemy factions is usually of little consequence as they can just be replaced. So most operations target Officers, Vehicles, Resources or other valuable assets.
More often than not, factions will fight each other on neutral territory. Usually something of interest will be discovered in a neutral location, and multiple groups will try to grab it. Rookie officers of groups are known to send their troops into battle just for the sake of ruining someone else's day by killing their doods.
Resources, Tek and Trade
Much of the realm now lies in ruins, a shadow of it's former self, however bleak the denizens of the realm are still able to make use of advanced tek from ancient elder civilizations that came before. A few key resources and devices have led to the particular way of life in the Realm, which as created it's own ways of warfare, industry, and trade
Magik generally refers to the the application of beliefs, rituals or actions in order to bend and break the natural laws of the brikverse. The practice of Magik had already begun to fall out of use by the time of the Council's fall. But after the disappearance of the Magik Elders, and the loss of the knowledge on maintaining nanoforges. Magik users attempted to artificially grow and duplicate special crystals required for forge use, but the experiment backfired horribly, and Ichor deposits became unstable, hazardous to minifig health, and grew out of control. Minifigs had succeeded in creating an endless supply of required resources, but they had ruined their world in the process.
After this incident, Magik was outright banned by a majority of Civilized Governments. Only the Black Legion, still actively plays with Magik. Which is to be expected given their Ruinous and chaotic nature, The Slavonik Imperiya also maintains special units dedicated to the preservation and containment of Magik, but does not outright use it. The Ordo Omega also attempts to play with Magik, it's leader wishing to use it to attain divinity. Despite it's ban, and widespread elimination, individuals still practice and play with Magik in secret. For various reasons and goals
Magik is normally performed with the aid of a wand or staff. Most were taken and hidden by the Elders when they departed. Magik without either is generally extremely dangerous and volatile. Legion mages are known to practice this kind of Magik, but it often backfires and blows them up.
Nanoforges are complex machines created by ancient civilization that essentially act as advanced 3D Printers. Powered by Neon and fueled by Tibinium and Vortek crystals, Nanoforges are used to process a set of instructions transmitted wirelessly from faraway servers housing the schematics to produce practically anything an engineer or builder would need, Standard briks, and even weapons can be produced with nanoforges. However additional materials may be required depending on the project, like Mantle or Beryl
Nanoforges can be scaled up or down, it's not uncommon to see small commercial level forges used in small stores. While the tek is highly proliferated, the schematics for products are jealously guarded by corporations, militaries, and private owners. Anyone who owns a schematic will often charge others to download them, either as a one time, or per use basis. This business model makes up a large portion of the Economy and Industry of the realm.
Teleportation & Plate Travel
Teleportation has remained a critical part of travel on the battleplates. While flying by ship has always been a tried and true method, the costs using them are extremely high. Residents have found a number of methods to utilize the valuable teleportation crystals to get around the realm
The most robust method of travel between plates remains that of flying by ship, Any ship with an amethyst powered engine can simply fly into warp space, and exit warp over another plate after travelling there on the dimensional plane. Short of blowing the ships out of the sky, there is no way to prevent or lock out Ships from entering a plate world. However making Ships that are large enough to carry a worthwhile payload, but small enough to land on a plate world. All the while being equipped and maintained for warp travel are extremely expensive and rare. Leaving this a viable, albeit costly alternative for travel.
The oldest method of teleporation are the so-called "Lazarus Gates". Prior to the collapse, they served a far greater purpose in that they allowed functional immortality to anyone who used them, creating a new body for anyone who died. Their secondary purpose was that of a teleportation hub.
After the collapse, the life generating systems of the network no longer work, L-Gates can still be used as stations to travel to any other L-Gate still operational.
Inhibitors are devices that can govern, or outright block Access to L-Gates as well as personal teleporters. Such devices are considered unlawful, but once installed there is little anyone can do about it, save for landing troops by ship to disable or destroy them.
Handheld devices can be rigged with teleport crystals to facilitate transportation without the need of an L-Gate, however they requrie manual coordinates to be inserted, and improper entry of coordinates can cause minifigs to teleport themselves into walls, off the sides of tall buildings, or even into the void between plates, all resulting in death.
Personal Teleporters, like L-Gates can be affected by Inhibitors
Plate connectors are a rather rudimentary portal network that are built on the closest ends of two nearby plate worlds. Usually in the form of a pair of small devices on opposite sides of a road, they will allow anyone who walks or drives through them, to instantly teleport to the other side. These devices facilitate easy transport by ground, but are also easily sabotaged. PC Networks across much of the realm have been sabotaged or looted for their telecrystals.
The creation of ABS, Of which every vehicle, building, weapon, and appliance is made. Relies on a device known as a Forge. These machines convert rare crystals into malleable matter which is then transformed into whatever the producer needs. The knowledge of creating such forges has been lost to time, a secret of the Elders. And so the need to preserve both the machines, and a constant supply of materials for them have grown immeasurably.
The transparent crystals come in various strains and colors, but as a whole are referred to as "Ichor", meaning "Blood of the Gods". a name given to them by irrational nutjobs, but it managed to stick. After the dissapearance of the Elders, and the dwindling supplies of Ichor crystals, Scientists and magik users attempted to experiment with Ichor in hopes of duplicating or growing it, their efforts were hampered when unknown assailants attacked their labs and caused the crystals to grow out of control and spread across the land. Those who controlled Elder Forges would have no shortage of fuel, however the crystals themselves began to destroy the enviornment. Countless regions were completely overrun by the crystals.
In addition to the various strains of Ichor, a few other rare resources are also gathered for various uses
The Monolith Battleplates are heavily influenced by a number of concepts, characters and technologies from various Media, namely video games. In no particular order or level of influence. this includes STALKER, The Elder Scrolls, Space Station 13, Kenshi, Mass Effect, Warhammer 40K, Star Wars, Second Life and a number of other Sci-fi, Post-Modern and Fantasy genres