Difference between revisions of "My BrikwaRPG Playtest (Gametime) Turn Four"

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'''XP:'''
 
 
Vera was worth 6xp (base cost of 4 + upgraded mind to level 3 (worth 2cp for a size 1 creature) = 4+2=6xp). The xp was distributed equally between Vera and the Post-Apoc Survivor (3xp each).
 
 
The beasts and chargers/minotaurs are worth 8cp (4cp base cost and 2x2cp for 2 small CC weapons (claws/horns).
 
While the horns and claws are part of the creature and, unlike the machine gun from a gunner, are almost useless without the bearer, they could be looted and used as raw material (see aoffan weapon crafting's).
 
Should the wildlife be worth 4 or 8 XP? (Edit: or if you prefer, should the weapons be counted or not as xp when you kill/destroy something?
 
I think this is the basic idea behind the jet engine problem.
 
  
  
  
 
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Latest revision as of 22:06, 28 January 2015

Story Navigation
Turn Three My BrikwaRPG Playtest (Gametime) Turn Five

Carlos Indiana Devine (mgb519)

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Carlos gets up.


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He kills the remaining minotaur (+8xp) LEVEL UP!


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Carlos then uses his psychic powers to hurl his dagger at the last beast.


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+8xp!


Garth Sneakyheadkiller (lawmaster)

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Garth is crawling in the woods, looking for food or anything useful.


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“Ouch!” Something just bites him!


Captain Flash Maxwell (Lord Mercat) and The Post-Apoc Survivor (alphafalcon541)

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Flash grabs the briefcase and proceeds to heal Vera. With every enemy out of his range, the Post-Apoc Survivor decides to help Captain Maxwell.


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"Fear not damsel! I, Flash Maxwell, the most passable substitute for something resembling a prince charming on this planet; will undoubtedly save you- with charisma, and no small amount of moxie!" Flash uses his supernatural power to jump over the forest. His style is more than debatable but at least he gets to Vera.


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The Post-Apoc Survivor gets ready for the delicate intervention. “Allright we will need chirurgical supplies, anaesthetics and antibiotics in order to-” Taking the lead one more time, Flash interrupts him: “Don't worry! I know exactly what to do!”


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Flash swings his beamsaber and chop Vera's arm. VERA HAS BEEN REVIVED! (+3xp to both Flash and the Post-Apoc Survivor)


Jaras Kyfi (Falk) and The Space Detective (Scratch)

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Jaras gets up. He looks at his now dead attacker. “mmph”


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He uses the farce to get back his beamsaber..


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Mumbling something about “inaccurate pieces of junk”, he grabs Vera's gun and toss it to the Detective.


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He then gets to the border of the forest, close to the rest of the group.


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Taking position in the woods, the Detective prepare his response in case anyone gets too close (the group of hunter was out of range).


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Jaras gets ready to counter any attack.


Mosm the Redeemed (Kalvinator-IDLE)

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Mosm gets near the forest with the rest of the group.


The Wildlife (NPC)

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The last beast attacks the closest available target..


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The hunter parries and counterattack..


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He kills the beast!


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“Defend our territory!”


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The garrison begins to investigate the woods but it proves to be too difficult to hit anything with their large two handed weapons. The coverage provided by the forest doesn't help for sure. The Space Detective reacts but misses.


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The group of hunter take position and attack but they couldn't get in proper range, missed or didn't do enough damage.

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The scout climbs on the rock to get a better view. He continues to watch everything.


Overview

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Character sheets:

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Story Navigation
Turn Three My BrikwaRPG Playtest (Gametime) Turn Five