Difference between revisions of "Skion Interstellar Domain"

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(Skion Military Organization)
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<br/>Armored Legion - 5 Armored Regiments - Colonel 3125
 
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<br/>Armored Phalanx - 8 Armored Legions - General 2500
 
<br/>Armored Phalanx - 8 Armored Legions - General 2500
<br/>Fury Class Artillery Group - 20 guns - Officer
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<br/>Fury Class Artillery Group - 20 guns - Officer[[File:Sent1.jpg|300px|thumb|frame|right|A Sentinel stands guard]]
 
<br/>Eagle Class Artillery Group - 20 guns - Officer
 
<br/>Eagle Class Artillery Group - 20 guns - Officer
 
<br/>Artillery Battalion - 10 Groups - Lieutenant
 
<br/>Artillery Battalion - 10 Groups - Lieutenant
<br/>Armored Brigade - 10 Armored Phalanx, 50 Artillery Battalions - General [[File:Sent1.jpg|300px|thumb|frame|right|A Sentinel stands guard]]
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<br/>Armored Brigade - 10 Armored Phalanx, 50 Artillery Battalions - General  
  
 
''Navy:''
 
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Revision as of 08:14, 17 July 2020

Skion Interstellar Domain
SkionFlag.png
Empire
Tek Level 5
Controls the Skion Protectorate
Player
Dienekes22
Allies
None
Enemies
Da Brootalz

The Swarm

Notable People
His Sirenity

Dienekes (SigFig)
Eldon, Saw of the Army
Skulna the War Queen

History

Skion unified as a planet in the distant past after a series of international conflicts that were close to bleeding the planet dry. It was in this time of crisis that the leaders of the great nations put aside their conflicts and squabbles to search for a solution to their dwindling resources. In those days Skion was not capable of more than rudimentary space flight and the colonies on the moons Eylia and Solia were still many years away. The unification council convened to determine the course of Skion politics and industry in order to save their planet and themselves. The solution: magik. A number of powerful magik users demonstrated that magik was more than parlor tricks and fun, it was also industrial. It was decided that education and research into the magikal arts was a priority and it led to a number of engines that changed Skion forever: Matter Machines. Matter Machines saved Old Skion by using magik to create any item or object imaginable. Soon they would be produced in massive quantities, from small appliances for consumer use to factories that could refill the oceans. The first steps to utopia were created with the Matter Machines, boosting technology until the two were nearly inseparable, the pillars on which their new world would be built.

In time, the planet would settle into a period of peace and ultra-prosperity. A Grand Republic was created to handle administrative matters, doing so satisfactorily for such a populous planet. As scarcity plummeted, literacy and the arts soared. The moons of Skion were terraformed and colonized, hinting at a great expansion into the stars. However, nobody wanted to go. The ships and material were ready to fly into the depths of space, but few wanted to leave the absolute comfort of Skion. Though many daring adventruers were ready to leave, there wasn't enough ancillary staff and support to make the missions happen. The desire to leave Skion faded away, piece by piece, until it was forgotten entirely.

Mega structures rose into the skyline. Disease and poverty vanished. The Great Peace seemed without end.

The First War

As the Skion looked less and less to the stars and more and more to their own comfort and leisure, a foe lurked in the depths of space. A creeping, crawling horror known as The Swarm. These monsters landed across a significant quadrant of the planet inside mucus covered sacks the size of buildings. When the Skion went to investigate they found only the teeth and claws of an enemy who did not negotiate or give quarter. In desperation, the Skion broke open their armories, reprogrammed the Matter Machines, and made war once more. The Swarm cared not for territory or glory but only for violence and they brought death to the Skion. The old tactics wouldn't work on this enemy and Skion reeled. Fortunately, the Skion mega structures proved difficult for The Swarm to clear efficiently, giving the once-peaceful Skion time to formulate a new strategy.

Eylia and Solia had not been touched by The Swarm and proved invaluable in the defense. The Matter Machines on the moons endlessly belched the resources of war. With fire and magik they made armor, guns, and tanks. The last of the generals drew a final line around the planet and ordered it to be cleared and fortified. Buildings were torn down and repurposed, trenches were dug, barbed wire was placed, bunkers were built. Line after line of defense was constructed, the entire population drafted into service. In ten days the line was finished, spanning the entire horizon. The fighting was fierce when The Swarm were finally finished chewing through the unguarded section of the planet. With vast numbers they charged into the bullets and blades of the new Skion war machine, overwhelming it piece by piece.

Days of constant fighting wore on, the death toll reaching impossible numbers. Blood soaked the ground for miles. Slowly the charge of The Swarm was checked, halted by never ending artillery and the desperate will of uncountable warriors. When day dawned on the thirty-first day there were no foes to kill: the enemy had retreated. Now it was the Skion's turn to advance. They purged the blight from their homeworld with pitiless violence until every stone had been turned and every hideout torched.

The Awakening

After surviving the horrors of the first war the Skion looked to the stars. It would not take long to repair the damage to their world, but now the people wanted more. They wanted the stars. The warrior spirit of the Skion was reawakened. Shipyards were built and factories reopened. The Skion did not need to be pressed into service, they did so gladly. They would bring war to the stars and increase their influence. The Republic stepped down and a new government was created with one goal: Advance into the stars and bring war. The Skion Interstellar Domain was born.

Government

The Skion Interstellar Domain is a Constitutional Autocracy, where a single ruler has total control with limits to their power defined by the Skion Constitution. The constitution itself merely places the responsibility for war preparations on the Autocrat, referred to as The Serenity, and gives them total control provided they are active in seeking out daring and dangerous new interstellar conflicts. The remainder of the document deals primarily with the creation of the War Sovereignty, whose role is to check the power of The Serenity.

The Serenity

The Serenity has absolute authority over Skion, except for the privileges and rights afforded to the War Sovereignty. A Serenity is selected by the people of Skion in an election comprised of candidates from the previous Serenity's advisors. However, the War Sovereignty is responsible for choosing a new Serenity in the event they cannot make war effectively. Skion is still under the rule of the First Serenity, so only time will tell if the procedures will be followed. Since the Skion collective consciousness is so determined to make war on foreign foes, it is not likely a coup attempt would be successful.

The Serenity is also responsible for appointing a council of advisors to assist in administrative and executive matters, and also for appointing a war council to command Skion's fleets and armies.

The current Serenity is referred to as His Serenity.

The War Sovereignty

The primary responsibility of the War Sovereignty is to check the power of The Serenity and ensure they are acting in good faith within the mandates set by the constitution. If the Serenity is no longer capable or interested in making war, it is the Soveriegn's duty to remove The Serenity from power and appoint a new one. The Sovereign is also expected to be proficient in the use of battle magic. Beyond this, the Sovereign is granted a number of specific rights: Right to First Blood: The Sovereign, or their fleet, is granted the first attack on an enemy after the declaration of war. Right to Independence: The Serenity or their commanders cannot give orders to the Sovereignty and the Sovereign is granted their own fleet for the purposes of making war.

The current Sovereign is War Queen Skulna.

Skion Society

Skion is the homeplanet for the Skion people, but the culture also encompasses the two moons that orbit the planet: Eylia and Solia. Collectively they are referred to as the Skion, though the lunar culture can be drastically different from the main planet. The moons were the great bastions during The First War, suffering no damage as The Swarm only landed on Skion itself. Their armaments and colors are often different, highlighting the proud lunar heritage though the differences can be very small. The population of both moons is dwarved by the trillions that call Skion home, but they are always a force to be reckoned with.

After The First War all of Skion society has been swept with the fever for action. Nobody returned home from the war, insisting on remaining in service to subjugate the stars. The Great Peace lingers on the collective consciousness but the Skion pay it no heed.

Skion Military Organization

A Skion Thunder Templar tank ready for action

Army:
Squad - 5 soldiers (5) - Officer
Platoon - 5 Squads (25) - Sergeant
Cohort - 4 Platoons (100) - Lieutenant
Century - 10 Cohorts (1,000) + Armored Squadron - Captain
Company - 5 Cohorts (5,000) + Armored Battalion - Air Support - Lt. Colonel
Brigade - 5 Companies (25,000) + Armored Regiment - Colonel
Army - 4 Brigades (100,000) + Armored Legion & Mech Support- General
Division - 10 Armies (1,000,000) + Armored Brigade - Commander

Mechanical Corps:
Armored Corps - 1 MBT and 2 Prowlers - Officer
Armored Squadron - 5 Armored Corps - Sergeant
Armored Battalion - 5 Armored Squadrons - Lieutenant 125
Armored Regiment - 5 Armored Battalions - Captain 625
Armored Legion - 5 Armored Regiments - Colonel 3125
Armored Phalanx - 8 Armored Legions - General 2500


Fury Class Artillery Group - 20 guns - Officer

A Sentinel stands guard


Eagle Class Artillery Group - 20 guns - Officer
Artillery Battalion - 10 Groups - Lieutenant
Armored Brigade - 10 Armored Phalanx, 50 Artillery Battalions - General

Navy:
Battle Group: 1 Capital Ship, 10 Transports, 4 Frigates, 5 Destroyers
Fleet: 4 Battle Groups
Armada: 10 Fleets

Home Planet Skion
Approximately 1,604,158 Divisons and 211,420 Armadas

Lunar Divisions
Approximately 3,017 Divisions and 21 Armadas

Major Characters

His Serenity - Ruler of All Skion
Skulna the War Queen - The War Sovereign
Eldon, Saw of the Army - Great Hero of the Skion
Dienekes (SigFig) - Great Hero of the Skion

The Kanon and Appearances

Skion Kanon:

Type Date Title Storyline Combatants Outcome Thread
Armory June 2017 Dienekes Sci-Fi Factions None None Reveal of Forces Forum Thread
Brikfic June 2019 [BF19] The First Battle The First War Skion Interstellar Domain vs The Swarm Skion Victory Forum Thread
Soap July 2020 And So We Stand on the Precipice The Precipice Skion Interstellar Domain vs Da Brootalz War Declared Forum Thread

Appearances that are no longer/were never Kanon:

Type Date Title Combatants Outcome Thread
Forum Battle December 2015 Mystery on Combine "Sirenia" vs Undead Undead Victory Forum Thread
Armory March 2017 [BB17] Sirenian War Cruiser Remember when it was "Sirenia"? I didn't win Forum Thread
Armory July 2018 [JJJ18] Skion Battlefield Skion Interstellar Domain vs Space Orks None Forum Thread
Forum Battle August 2018 The Trenches Skion Interstellar Domain vs ???? Suspended Forum Thread
Brikfic November 2018 [BF18] Night Defense Skion Interstellar Domain vs The Swarm Gawin Dies Forum Thread

Other Appearances:

Type Title Date Combatants Outcome Thread
Forum Battle Let's Take Over the Galaxy February 2018 Numerous Skion Defeat Forum Thread