stubby wrote:omg noob, balrogs are maiars too, don't you know anything
Keldoclock wrote:Collarbones are easy to break, only need about 7 pounds of pressure on the average one. One fat quarterback tackles you and you're in the hospital.
ForlornCreature wrote:Broke it doing a commando roll
Got to try a drug called the green whistle, which is apparently illegal in America.
Bragallot wrote:Just ask Silverdream. He decides what's true and right, and what someone said or meant at some point, even if they didn't. Clearly he is the most suitable person for fixing this mess.
Bluefog wrote:I mean, I could just throw my feces at you and my feelings would be conveyed adequately.
Special - Can turn invisible for up to three turns moving as many turns' worth of movement at the end of the period spent invisible
Dmg 1D8 - Distance"
Rng 6" - Arc
Special - Builds a turret, takes two turns to build or three when left alone.
Two turns to upgrade.
Rng 6" (+ 1 per upgrade)
Dmg 1D6 - Arc (+ 1 per upgrade)
Dmg 1D6 + 1
+ 1 on target's armor per turn used
3 Turns for Uber (4 if the same target whole time)
When uber charged can make target and medic invincible with +1 to all stats for one turn
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