Exotic Defenses

Supplement ideas, house rules, homemade stat cards, homebrew weapon types, and other cool variations

Moderators: Rev. Sylvanus, warman45

User avatar
stubby
tl;dr: the rule of fudge is the entire rulebook
Posts: 5148
Joined: Sat Dec 29, 2007 8:31 pm

Re: Exotic Defenses

Post by stubby » Sat Jun 16, 2012 3:14 pm

Nah, there's all kinds of bad effects from radiation. Radiation sickness, radiation poisoning, and radiation burns. If you want a direct demonstration of radiation's effects on organic tissue, refer to your local microwave.

It'd be funny to simplify it all down to radiation = cancer, but unless you can find a way to turn that into instant mayhem within the time constraints of a brikwars battle, I have to reject it.
Natalya wrote:Wtf is going on in this thread?

User avatar
Zupponn
if you give us money we will give you product
if you give us money we will give you product
Posts: 5428
Joined: Mon Mar 21, 2011 6:15 pm
Location: Formerly Wisconsin, Now Minnesota

Re: Exotic Defenses

Post by Zupponn » Sat Jun 16, 2012 5:05 pm

Scythe is living proof that cancer has little effect on Brikwars.
Image

User avatar
Tzan
Has anyone ever used those holes before?
Has anyone ever used those holes before?
Posts: 4621
Joined: Sun Dec 30, 2007 4:41 pm
Location: Boston

Re: Exotic Defenses

Post by Tzan » Sat Jun 16, 2012 5:42 pm

I thought he didnt really have cancer.
I was just a random growth thing.

User avatar
stubby
tl;dr: the rule of fudge is the entire rulebook
Posts: 5148
Joined: Sat Dec 29, 2007 8:31 pm

Re: Exotic Defenses

Post by stubby » Sat Jun 16, 2012 7:45 pm

Tzan wrote:I was just a random growth thing.
I sense a new tzan comic in the making.

Let's not forget the most important effect of radiation, which is bizarre instantaneous mutations and occasional superpowers.
Natalya wrote:Wtf is going on in this thread?

User avatar
Keldoclock
My Little Pony
Posts: 1833
Joined: Sun Nov 30, 2008 2:19 pm
Location: New York City

Re: Exotic Defenses

Post by Keldoclock » Sat Jun 16, 2012 8:42 pm

Perhaps being irradiated deals one RAD damage per turn, and when that exceeds a unit's armor a doctor comes along and says :house: "Sir, you have ass cancer" and the unit dies of depression.
Image
stubby wrote:omg noob, balrogs are maiars too, don't you know anything

User avatar
Tzan
Has anyone ever used those holes before?
Has anyone ever used those holes before?
Posts: 4621
Joined: Sun Dec 30, 2007 4:41 pm
Location: Boston

Re: Exotic Defenses

Post by Tzan » Sat Jun 16, 2012 9:35 pm

Oops!




Hey I found where that "t" got to.
Thesson's post

http://www.brikwars.com/forums/viewtopi ... 78#p220135

User avatar
Thesson
Cannon Fodder
Posts: 325
Joined: Thu May 17, 2012 9:14 pm
Location: Mars

Re: Exotic Defenses

Post by Thesson » Sun Jun 17, 2012 12:29 am

...I didn't know you were missing it! Here!

t

User avatar
Tzan
Has anyone ever used those holes before?
Has anyone ever used those holes before?
Posts: 4621
Joined: Sun Dec 30, 2007 4:41 pm
Location: Boston

Re: Exotic Defenses

Post by Tzan » Sun Jun 17, 2012 10:50 am

Thanks dude!

User avatar
Pwnerade
Mega Blok
Posts: 1264
Joined: Tue Dec 22, 2009 4:18 am
Location: Kent, WA

Re: Exotic Defenses

Post by Pwnerade » Mon Jun 18, 2012 2:54 am

Why is everyone so concerned with how radiation and photons work in real life? :sbr: , :sparta:
An army marches on its stomach, and its favorite food is fudge.

User avatar
Thesson
Cannon Fodder
Posts: 325
Joined: Thu May 17, 2012 9:14 pm
Location: Mars

Re: Exotic Defenses

Post by Thesson » Mon Jun 18, 2012 10:16 am

I agree. My 'SCREW LOGIC' agrees

User avatar
aoffan23
You can nail me with your wood. ( ͡° ͜ʖ ͡°)
You can nail me with your wood. ( ͡° ͜ʖ ͡°)
Posts: 2674
Joined: Sat Jan 23, 2010 7:41 pm
Location: Ottawa

Re: Exotic Defenses

Post by aoffan23 » Fri Jun 29, 2012 7:22 pm

There's a difference between logic and physics.

Brikwars tends to ignore both, though. My completely unclear point is that although physically impossible things are extremely common in Brikwars, it seems pointless to come up with rules for things that are physically possible, and then make them do something completely different from what they can do in real life.

I'm going to be honest, I'm not sure if this post makes any sense at all.
Tzan wrote:
Quantumsurfer wrote:I generally agree with Tzan
Warhead wrote:I agree with QuantumSmurfer.
I agree with Warhead.

Post Reply