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Mike - July 29, 2008 - Battle Reports
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Mike - July 29, 2008 - Battle Reports
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Mike - July 12, 2008 - Battle Reports
From Elroy’s description on the forum: “I’d write up a battle report, but, honestly, parts of this battle were so complex as far as who was fighting who, that I’m not sure I’d get any of it right at this point.” … “Add in a few spies and traitors on both sides and eventually no one knew who was on what side, so you basically shot at anyone who was shooting at you. It was awesome.”
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Mike - June 30, 2008 - Battle Reports
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Mike - February 29, 2008 - Battle Reports
Another summary post this month – February sees a bunch of folks playing their first battles, or at least posting pictures for the first time. My favorite line comes from spacetime_d20’s write-up for the Archipelago Gaming Guild’s game, describing Sandra’s retroactive base placement strategy: “Sandra, in charge of Archaeologists Inc., went first. Her first move was to snag the nearest treasure chest. After being informed that she would come up half an inch short on the movement, she nudged her base that much to the left. Presto! Within range to loot the chest! My response: ‘She’s got the hang of this already!'” |

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Mike - January 31, 2008 - Battle Reports
January’s been a busy month on the forums. Battle photos were zipping by left and right faster than I had time to post them. Here are links to some more of this month’s highlights: |

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Mike - January 14, 2008 - Battle Reports
Olothontor and Kidko have found a novel use for the BrikWars forums – they organized a live feed for their Saturday battle, each posting photos and play-by-play commentary during their opponent’s turn, allowing the forum audience to watch the battle in progress and comment along the way. The battle itself is the usual chaotic explosion-packed romp. Although sadly lacking in the obligatory catclysmic world-destroying fireball at the end, the event bodes well for similar exhibitions in the future. Meanwhile, Moron Studios are back again – this time with a new memeber, Oppo. His inaugral Vikings vs. Skeletons battle, “Almost Agro Arena,” saw more intensive use of the Medik than any battle report to date, including a botched operation towards the end with impressive results.
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Mike - January 4, 2008 - Battle Reports
Red Clay Studios’ debut battle breaks new ground in a number of important areas, while keeping true to the traditions of its classical predecessors. The Dimmy Army led by a Dimmy Mage has been witnessed before in the Battle for Nagateppo, but never used with such power and Dimmy precision, bringing about the Classik BrikWars Ending in perfectly executed form. This report also marks the first sighting of what will inevitably become BrikWars tradition – the use of peach-colored minifigs for menial slave labor and subsequent execution. It’s institutionalized racism at its finest!
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Mike - December 30, 2007 - Battle Reports
Continuing to make a name for themselves as BrikWars’ fastest-rising war heroes, Moron Studios chalk up yet another battle – this time with Medix! As always, prepare yourself for photo-edited masterpieces of MS-Paint exposition, as Vikings battle Skeletons, and… more Vikings, eventually.
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Mike - December 9, 2007 - Battle Reports
The Moron Studios brothers are back again, with a new battle outside their main Brikinville storyline. This time it’s two armies facing off to destroy each others’ Magic Jewel, in a tiny rubble-strewn battlefield on which any fortifications must be built from scratch in the heat of action. The MS-Paint style arrows and special effects completely make this battle report, more so than any other to date. Addendum: Although Moron Studios has also created a YouTube version of this battle, I recommend you watch their YouTube video “Didn’t See That Coming” instead, as I believe that it’s the perfect encapsulation of the BrikWars spirit.
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Mike - December 4, 2007 - Battle Reports
Never ones to rest on their laurels, NELUG is back again with new innovations for battle. In an otherwise standard clash among medieval ruins, they’ve introduced a system to allow units to increase in power as they gain attack experience, and incorporated a further twist on their communally-built modular battlefields. From Shaun’s article on NELUG.org: “Six small squads of medieval troops fought amongst crumbling ruins and landowner homes for dominance of the region. Lizardmen battled Ninjas, Knights skirmished against Highwaymen, and Barbarians took up arms against the Strange Men who embrace scorpions as their sea-wives. Advantage on the field of battle shifted with the winds, but in the end the day was carried by our newly-anointed evil Reptilian Overlords.”
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