Army of the damned tech

Show off your armies and weaponry and stuff.

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GrafZeppelin
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Post by GrafZeppelin » Tue Jun 15, 2010 8:37 pm

That's...beautiful. :cry:
derp

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aoffan23
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You can nail me with your wood. ( ͡° ͜ʖ ͡°)
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Post by aoffan23 » Tue Jun 15, 2010 9:25 pm

GrafZeppelin wrote:That's...beautiful. :cry:
Spoiler
Show
Tzan wrote:
Quantumsurfer wrote:I generally agree with Tzan
Warhead wrote:I agree with QuantumSmurfer.
I agree with Warhead.
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RagnarokRose
u a MILLION wus and only then shall you become the MISTRESS
u a MILLION wus and only then shall you become the MISTRESS
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Post by RagnarokRose » Wed Jun 16, 2010 7:58 am

aoffan23 wrote:
GrafZeppelin wrote:That's...beautiful. :cry:
...nice. Excellent, awesome looking creation.

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PrimalAge
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Post by PrimalAge » Fri Jun 18, 2010 2:14 pm

Thank you to all who have posted and read this thread.

I have noticed a little while ago that the Peaches are not entirely like and bashed quite a bit on the form for some reason or other can't tell why but I decided to use it to make a back store for the "Army or the Damned Tech" so here we go...

Some time after the formation of the UNITE (more back story but won't get into it. Keep reading) a group of scientists were expelled from the organization for crimes against brick society these scientists swore there revenge and 1 year later the Zengar Imperium was born. At first they were doing the galaxy a favor by conqureing Peach infested planets but little did every one suspect that the Zengar were mearly harvesting the bodies and organs for there unspeakable war machines. The Zengar have since fall, destroyed by their own creations, only a few of these scientists escaped destruction but there creations still live replenishing them selves through the corpses of those now long dead worlds. Those who risk landing on those worlds risk becoming one of the many who have joined

The Army of the Damned Tech

That's what we call them now as the Empire they belonged to no longer exists any more.

Prism Spider
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This robotic spider came about during the end of the 5 year shadow alliance (or United Front) war, during such a time there was a need for a support unit with long range capabilities.
A verity of designs were tested but in the end this one won.
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Utilizing the prism tower technology This unit can become more powerfully in an instant using the assistance of other in range Prism units.
The front fangs are used for draining victims of their plasma to feed the energy system on this beast.
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In addition a focusing crystal was added to this unit to amplify range by 6 inches for every damage die removed from the potential damage roll.

Stats:
Skill 1d8
Armor 1d10+2
Move 5" walking
CP 52 (estimate)

this unit (as well as others) usually communicates with targeting drones to help with firing and vehicle sniping

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Targeting drone
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Improve all units skill to hit the unit, target by this unit, by +1 (Can stack)

Stats:
Skill 1d4
Armor 4
Move 10" Hovering (ignore terrain and obstacles)
CP 14
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We the Techno Damned Salute you who are evil and zombie like!
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GrafZeppelin
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Post by GrafZeppelin » Fri Jun 18, 2010 2:19 pm

I can imagine the scientists now:

WE SHOULD NEVER HAVE PLAYED GOD! WE HAVE BEEN STRUCK DOWN BY OUR OWN HUBRIS!
derp

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PrimalAge
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Post by PrimalAge » Fri Jun 18, 2010 2:30 pm

And to think they were killing peaches to make Damned Techno Zombies of Doom then got kill, Oops EATEN by Techno Zombie Peaches.

Oh the irony of it all.
We the Techno Damned Salute you who are evil and zombie like!
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PrimalAge
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Post by PrimalAge » Sun Jun 20, 2010 1:23 am

Right I'm going to stop updating the first page and just post updates in this fashion then compile it all later

June 19/2010
Just before the end of the Zengar Imperium the leader and head scientist of the Imperium was Doc. Fairway who died and was put in stasis until one day he could be resurrected.

As-simulators
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The as-simulators were a step in a new direction as rather that utilizing a conventional power source the Power source was part of an experiment known as dimension tech, allowing the unit to distort Time and space to their biding but the potential of the device could never be realized as it require a more, intelligent element in the equation... a more Fairway element.

Stats:
Skill 1d8
Move 5" walk
Armour 2d10
Weapons:
2 Power Claws (Range CC, Use 4, Damage 3d6, CP 6)
Bite (Range CC, Use 2, Damage 1d6, CP 2)
As-simulators can:
Infectious bite
Turn bitten mini-figs into Zombies (Skill 1d4, Move 5", Armour 4: Bite Rang CC, Damage 1d6, Use 2) through the miracle of nano-tech and Bacterial warfare.
Petrifying Fear/Stair
All non-Zombie mini-figs 12" away or witness to this units kill, or this unit may make a skill roll of 6 or greater to Stun all on looking non-Zombies, units affected must make a skill save of 4 or greater to do anything on the opponents turn.
Dimensional Rift
This units power source can create a dimension distorting field of 18" from this unit on a Skill roll of 8 or greater all caught in this field can be moved to another location in the field of 18" or attacked with the equivalent of a 1d6 equivalent of d6 damage dice (Brutal).
On death
Create a roaming Dimensional Rift that Attacks all (use rift rules above) use a scatter die and 1d6 to determine new location (affects all units, This unit and all others that die in the Rift are removed from play)
CP: 53

Doc. Fairway
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It was at this point that the Zengar Imperium fell, When Doc. Fairway was transformed into an As-simulator and it was at this point that the good doctor decided That his staff should share in his fate and so a great majority of those responsible for the Zengar Imperium were turned into the more expendable classic Zombies.

Stats:
Skill 1d10
Move 5" walk
Armour 2d10
Weapons:
2 Power Claws (Range CC, Use 4, Damage 3d6, CP 6)
Bite (Range CC, Use 2, Damage 1d6, CP 2)
Doc. Fairway can:
Infectious bite
Turn bitten mini-figs into Zombies (Skill 1d4, Move 5", Armour 4: Bite Rang CC, Damage 1d6, Use 2) through the miracle of nano-tech and Bacterial warfare.
Petrifying Fear/Stair
All non-Zombie mini-figs 12" away or witness to this units kill, or this unit may make a skill roll of 6 or greater to Stun all on looking non-Zombies, units affected must make a skill save of 4 or greater to do anything on the opponents turn.
Dimensional Rift
This units power source can create a dimension distorting field of 18" from this unit on a Skill roll of 8 or greater all caught in this field can be moved to another location in the field of 18" or attacked with the equivalent of a 1d6 equivalent of d6 damage dice (Brutal).
On death
Create a roaming Dimensional Rift that Attacks all (use rift rules above) use a scatter die and 1d6 to determine new location (affects all units, This unit and all others that die in the Rift are removed from play)

Heroic Undead Science
In life the Doc was not all that impressive but in death he gain great power so much so that his ego became over inflated and now even the laws of physics bow to him. The good Doctor may make a heroic feat based on Science (but also keeping in mind that he is undead so throw a little of that into the Science mix) or may spend his feat on activating the Dimensional Rift.
CP: 78
We the Techno Damned Salute you who are evil and zombie like!
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Bonn-o-Tron
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Post by Bonn-o-Tron » Sun Jun 20, 2010 2:07 am

I just noticed that PrimalAge lives in the same god-damned city as me.
I'm going to supply him with all my LEGO so he can make some of this stuff.

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Zahru II
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Post by Zahru II » Sun Jun 20, 2010 2:40 am

Ross_Varn wrote:
aoffan23 wrote:
GrafZeppelin wrote:That's...beautiful. :cry:
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My stuff: Medivo / Armylists / Battles / SPACE

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PrimalAge
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Post by PrimalAge » Sun Jun 20, 2010 7:44 am

Bonn-o-Tron wrote:I just noticed that PrimalAge lives in the same god-damned city as me.
I'm going to supply him with all my LEGO so he can make some of this stuff.
... I'm speechless. please send me an email ([email protected])

And now disclaimer time

Any and all lego creations that were made in LDD/DbM are subject to changes and improvement if no entire redesigns sessions.

As for my location yes I live in the Soo, but am in Gravenhurst working; summer job and such.
We the Techno Damned Salute you who are evil and zombie like!
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Bragallot
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Post by Bragallot » Sun Jun 20, 2010 8:44 am

My main concern with LD creations is that I think there's no real way to check whether some parts of the creation are so fragile that you'd want to do it differently.
Fantasy battles - Scifi battles
Kommander Ken wrote:
Mon Dec 28, 2020 9:04 pm
Wtf is this thread?

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PrimalAge
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Post by PrimalAge » Sun Jun 20, 2010 9:05 am

thus why i would like to get my lego collection back up

But so far a list of possible lego redesigns:
The Leviathan (good possibility)
Prism Spider (definite)
Dreadnought (definite)
Strider (possible)
As-simulator (possible but not likely)
We the Techno Damned Salute you who are evil and zombie like!
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MicVash
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Post by MicVash » Fri Jun 25, 2010 1:40 pm

This is some pretty good work. Great army design, I'm sure you could build at least half of that army on a tight budget buying used pieces off Bricklink. You have some great potential. I would continue to look at concept art and continually redesign your units. Here's some examples you might be interested from the game Warmachine:

Possible Heroes or Elite Units. Just add more of a mechanical feel to everything.

http://privateerpress.com/warmachine/ga ... asphyxious

http://privateerpress.com/warmachine/ga ... -venethrax

Skeleton Lords with dragon wings?
http://privateerpress.com/warmachine/ga ... d-terminus

And I think you might want some type of hardsuit/heavy unit like this:
http://privateerpress.com/warmachine/ga ... /deathjack
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64mas
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Post by 64mas » Fri Jun 25, 2010 8:55 pm

http://privateerpress.com/warmachine/ga ... d-terminus
/\ This guy looks like his brain rotted away like his body.

Jbgarrison
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Post by Jbgarrison » Fri Jun 25, 2010 9:54 pm

At first pass through this thread, I haven't seen any mention of 40k necrons.

Nice concept; does appear that it may have been inspired by necrons, true?

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