The Lego Wastelands: Turn 2
Moderators: BrickSyd, Kommander Ken, Duerer, Elmagnifico
- Killer Karetsu
- Galidor

- Posts: 1189
- Joined: Fri Oct 24, 2008 8:31 am
- Location: Finland...boxing with polar bears :)
Argh this certainly woke me up.
Orders- First I try to get up suddenly to drop that stabby again.
Then I shoot at some of these guys-if the first in order is already killed/out of easy reach then take a look at the second, if he is shootable then him. etc
1.Chainsaw savvy
2.Guy harassing FISH
3.Stabby
4.Heavy medic on the upper level
5.Go for cover and save the response fire.
1.S
Thanks. I have learned my lesson-don't go too far alone.*CRAZYHORSE* wrote:I'm going to safe Killer K because he has a lot of Heavy CC Scavs heading his way I rush to Killer K and slice all Scavs attacking hin to pieces, if he isn't disrupted any more a try to grab a scav from behind and use him as a human shield to provide covering fire.
Aoffan if you could come with me and cover my ack it would be very helpfull, because you have a shotgun and we need thst in those tight spaces to take out all the incoming scavs.
Orders- First I try to get up suddenly to drop that stabby again.
Then I shoot at some of these guys-if the first in order is already killed/out of easy reach then take a look at the second, if he is shootable then him. etc
1.Chainsaw savvy
2.Guy harassing FISH
3.Stabby
4.Heavy medic on the upper level
5.Go for cover and save the response fire.
1.S
NO!THERE ARE NO POLAR BEARS IN FINLAND!!!


Ok, still waiting on Aoffan, G'o'D and F!SH.
@RJ: If GeneralOfDeath doesn't post orders today then you can have a permanent place as Trooper R.J. G'o'D unless you've gone off the idea. This time read what's going on please.
Just so you guys know, anyone can pick up two weapons and use them. Only CrazyHorse doesn't get a negative modifier for this since he has the Ambidexterity skill. Just so you know.
@Master Sgt Ecabob: Yup, checking out the APC could be helpful, if you can get to it.
@RJ: If GeneralOfDeath doesn't post orders today then you can have a permanent place as Trooper R.J. G'o'D unless you've gone off the idea. This time read what's going on please.
Just so you guys know, anyone can pick up two weapons and use them. Only CrazyHorse doesn't get a negative modifier for this since he has the Ambidexterity skill. Just so you know.
@Master Sgt Ecabob: Yup, checking out the APC could be helpful, if you can get to it.

- Cpl. Halan
- Cannon Fodder
- Posts: 454
- Joined: Tue Dec 16, 2008 3:35 pm
- Location: Maryland
Yo, Warhead, I think you're making a rules mistake. Killer should be able to respond with his weapon in melee but he hasn't blocked or counterattacked.
Fire, Fire, burning bright
Burning down the house tonight
Heroism is not the ability to kick ass. It is the willingness to use this ability on any poor bastard who so much as looks at you funny.
Burning down the house tonight
Heroism is not the ability to kick ass. It is the willingness to use this ability on any poor bastard who so much as looks at you funny.
- Bragallot
- MULTIPLE, SIMULTANEOUS AND DEVASTATING DEFENSIVE DEEP STRIKES!!!
- Posts: 5369
- Joined: Sun Aug 02, 2009 2:00 pm
- Location: Medivo
It reminds me of Black Hawk Down somehow. And yeah they are bloody horrendous (might be another reason why it reminds me of Black Hawk Down), those Scavs and Wallies' appearances are just begging for an OTC to the head. Despite (rather, because) their craven motleyness they do make good opponents, I'm glad every time I see one die.
Thanks Zahru, I think. Ian Watson is... mildly ok... ish.
Presently Killer K was on his hands and knees with a psycho mutant scav kid on his back and an imminent close combat attack. The attacker rolled a crit fail missing completely and biting into the floor with his weapon. I rolled against Killer K's skill taking into account his situation and adjusted the opposable roll. In this case his skill of 1D6+1 against 1D8, (if he hadn't all those disadvantages he'd have had a better chance to counter)he rolled a 4 and I rolled a 6. The End.
EDIT:
@Brag:
Yeah, that's the exact reaction I'm looking for. Mega Bloks are almost wholesome next to these guys. Most of them are pretty shit really, having to roll a crit to hit or overcome the teams armour in some cases. Most times I use the 1 hit 1 kill rule or they have minimum armour 4. The Crabs are far harder obviously. Some weapons the scavs have are competent if inaccurate.
Hahaha, I'm sure there are more than just that one. There are lots I take from the rules and lots I make up. In this case Counter Attacks, (and blocking parrying etc, etc), have to be rolled for, I'm not a big fan of automatic counter attacks especially when your oponent placed you at a disadvantage. They don't just happen because you have a weapon in hand. I may modify this depending on the situation the mini-fig is in. I think my way adds the element of surprise and disadvantage, but that's arguable.Cpl. Halan wrote:Yo, Warhead, I think you're making a rules mistake. Killer should be able to respond with his weapon in melee but he hasn't blocked or counterattacked.
Presently Killer K was on his hands and knees with a psycho mutant scav kid on his back and an imminent close combat attack. The attacker rolled a crit fail missing completely and biting into the floor with his weapon. I rolled against Killer K's skill taking into account his situation and adjusted the opposable roll. In this case his skill of 1D6+1 against 1D8, (if he hadn't all those disadvantages he'd have had a better chance to counter)he rolled a 4 and I rolled a 6. The End.
EDIT:
@Brag:

- Killer Karetsu
- Galidor

- Posts: 1189
- Joined: Fri Oct 24, 2008 8:31 am
- Location: Finland...boxing with polar bears :)
- FISH!!!
- Cannon Fodder
- Posts: 324
- Joined: Sun Oct 10, 2010 11:46 am
- Location: At my computer, typing whatever it says in that box->
Sorry for lateness, I was on but you hadn't posted the sacvies turn then, so...
Anyway, if theres still a scav hanging on my weapon, shoot him in the face, that'll teach them! Bring the remaing shots round on the dynamite scav on the gantry. I'd apreciate if Katesu would help here, if he can get this guy off, I'll blast the through those on ground level. If possible get into the next room, I don't think it's wise staying on my own much more. (Good job G'o'D happened to be there...)
Anyway, if theres still a scav hanging on my weapon, shoot him in the face, that'll teach them! Bring the remaing shots round on the dynamite scav on the gantry. I'd apreciate if Katesu would help here, if he can get this guy off, I'll blast the through those on ground level. If possible get into the next room, I don't think it's wise staying on my own much more. (Good job G'o'D happened to be there...)
Oops!Killer Karetsu wrote:wutWarhead wrote:Hahaha, the Heavies are a bit better but still not great. Maybe better armour and slightly better skill as they're more about brawn than skill. Obviously the damage they can cause is increased.
@RJ: Nice try, but you're now RJ G'o'D and have different stats (look it up on the original sign up thread. Aoffan is back to playing himself... (except he's missing believed to be about to die, HINT! HINT!). There was a memo about it and everything. Still never mind eh
@F!SH: No worries, I was waiting on others anyway. Better late and competent than, other.
Last edited by Warhead on Tue Jan 18, 2011 2:43 pm, edited 1 time in total.



