Oh Fuck, Skeletons! - LET'S FIGHT! - Turn 3

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Zahru II
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Oh Fuck, Skeletons! - LET'S FIGHT! - Turn 3

Post by Zahru II » Sat Nov 08, 2014 3:32 pm

Strike team granite - lawmaster

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Marines keep firing and shoot down a bone archer.

Strike team Cobalt - Vami IV

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Marines get behind cover and take down 2 skeletons!

Civilians - Silent-sigfig

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Civilians continue getting in and those that are already inside the castle scale to the walls. One civ was sprints into the castle wall and knocks out himself for the next round.

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Then, in a rather treacherous move, they attempt shoving off the crew of Sir Rupert's Castle of Awesome(tm)!

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While they succeed in booting out sir Lionmane, the crossbow guard's defenstration ends up in a rather awkward push-fest.

Rangers - Quantumsurfer

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Two rangers get in firing position and they manage to take down a skeleton!

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Robo dog, out of ammo, charges at the anubis statue; sadly damage and armor rolls cancel out eachother.

Castle staff - piltogg

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Sir Rupert, the halberd guard and Cro-man all rush to the gates, ready to defend. Sir Lionmane due to being thrown out falls behind a little.

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Lady Marion attempts to lighten the mood by recounting faux folk tales and promises about discount visits once this is over with. The crowd rejoices.

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Chuckles angry inches himself to the ladder controls and raises the fire engine's ladder! Unfortunately it hinges on the far side of the vehicle.

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Crossbow guard takes out another skeleton. "Huzzah! another one doth bite the dust!"

Wilhelm tries shoving the garbage truck, since pulling didn't really work out. Sadly he fails once again and starts feeling rather inadequate.

Sakmuth the 27th - Scratch

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Sakmuth, fed up with this charade, commands the very sand to tip over the dump truck on strike tream granite.

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Due to monstrous rolls, he successfully squashes 2 out of 3 marines to death, yikes!

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Anubis statue and bone archer fire at the third squad member but fail to harm it.

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Sakmuth's horde suddenly takes a turn and rushes down towards strike team cobalt!

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Two skeletons are intercepted by Sir Rupert and the halberd guard (no deaths), one skeleton gets sniped by the third ranger.


Things are looking rather dire! But what's that sound in the distance?

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Sheriff Bo' Starr: 'Looks like we just showed up in time boys! Giddy up and let's show these bags of bones how things are settled here in good ol' Perwar!'

Reinforcements have arrived!

Strike Team Cobalt gets another marine on an ELP-proof attack bike (10 inch movement, 1d10 armor, 2 hp, gun horse)

Strike Team Granite gets a dreadnut (6 inch movement, 2d10 armor, 1d6 skill, 2 hp; attacks: use 3, 6 inch range, 1d6+3 single target damage/ use 3, 10 inch range, 1d6+1 explosive damage; only one attack per round can be used)

Rangers get the main man, Sheriff Bo' Starr himself (hero stats, 3 hp, weapon: use 3, 6 inch range, 1d6+2 damage)

Overview and kills:

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Silent-sigfig - 0
piltogg - 2
Vami IV - 3
lawmaster - 2
Quantumsurfer - 2
Scratch - 3

Send orders for turn 4!
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My stuff: Medivo / Armylists / Battles / SPACE

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piltogg
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Re: Oh Fuck, Skeletons! - LET'S FIGHT! - Turn 3

Post by piltogg » Sat Nov 08, 2014 4:36 pm

treacherous civilians!! :wtc:

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Re: Oh Fuck, Skeletons! - LET'S FIGHT! - Turn 3

Post by Quantumsurfer » Sat Nov 08, 2014 8:07 pm

Bo'Starr. Brilliant. :D

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Vami IV
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Re: Oh Fuck, Skeletons! - LET'S FIGHT! - Turn 3

Post by Vami IV » Sat Nov 08, 2014 9:39 pm

Silent will pay.

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