Some statcards of mine

Supplement ideas, house rules, homemade stat cards, homebrew weapon types, and other cool variations

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Silent-sigfig
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Some statcards of mine

Post by Silent-sigfig » Mon Aug 10, 2009 10:17 am

Well, I made two statcards.

Heavy:
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Medic:
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lrdofbricks
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Post by lrdofbricks » Mon Aug 10, 2009 10:24 am

great, but i would make a medic at least as axpensive as a heavy
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Post by Silent-sigfig » Mon Aug 10, 2009 12:36 pm

well, I would value the heavy more than the medic, as there is more destructive potential.
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Post by dilanski » Mon Aug 10, 2009 3:46 pm

Silent-sigfig wrote:well, I would value the heavy more than the medic, as there is more destructive potential.
Say that when your heavy is trying to revive your hero with a shotgun, right when you need your hero to ram a space cruiser up a donkeys but.
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birdman
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Post by birdman » Mon Aug 10, 2009 3:53 pm

The heavy should only be able to use miniguns and speak in a thick russian accent.
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Post by Blitzen » Mon Aug 10, 2009 5:45 pm

In Soviet Russia, gun fires YOU!!
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Post by birdman » Mon Aug 10, 2009 5:55 pm

And bags come in milks...
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Post by lrdofbricks » Mon Aug 10, 2009 8:09 pm

i say that becuase a medic is a gamble. he may die before he revives anyone, or he could get 100cp worth of units back into the battle. maybe he could be cheap and his med-kit could be expensive
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Post by Silent-sigfig » Mon Aug 10, 2009 8:36 pm

Ah. I've tried to revive people like that.
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