Mercenary Army Of eXtermination

From BrikWars
Revision as of 21:10, 25 July 2014 by Colette (talk | contribs) (Created page with "{| style="width:200px; padding:5px; margin:5px 0px 5px 15px; border:1px solid lightgray; float:right; clear:right; text-align:center; font-size:90%" | style="background-color:...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
MAOX
Maox-logo-3-photoshop.jpg
Empire
TL 6
Medium Empire
Allies
Immortal Alliance
Enemies
Anti-Immortal Alliance
Notable People
Emperor BFenix
The MAOX "Nimrod" HWM7 mech

Introduction

The MAOX (Mercenary Army Of eXtermination) is a consortium of the most vicious armed forces of the galaxy. Many have joined its ranks, rebels, mercenaries, bounty-hunters, small factions and even entire lesser star empires through out the whole galaxy. Being a expansionary empire and believing they're the Zordor Chosen, the growing rate of territory, economy, industry and mainly military power is astonishing. The MAOX is currently allied with the Immortal Empire in their great war for the conquest of the galaxy, thus, being involved in the Immortal War. More information on this alliance can be found here: http://www.brikwars.com/forums/viewtopic.php?p=173976#173976

Governance

The MAOX is leaded by the Emperor BFenix, the III Dragonheart. The supreme leader governs the entire empire with the aid of his trusted Templars, which are like nowadays prime ministers. Most Templar individuals had either stayed at their home planet or moved to the MAOX HomeWorld, Zordor, named in devotion to Zordor, God of War (also see Believes & Religion).

In Zordor, a massively colossal tower-like structure stands above all else, the HQ Citadel, where the Emperor and the high council discuss important matters and build the future of the empire. The non-factory planets of the MAOX empire have a prosperous and growing society with a above average quality life.

Conversion & Attitude

Even being a mainly military faction, the MAOX provides its colonies with the highest levels of teknology, equipment and all other resources to keep its civilians healthy and happy, being therefore more productive. Many poor civilizations and colonies have come in aid for the MAOX in search of better living. Most of them succeeded. The expansionary attitude makes war and small skirmishes something usual. When sometimes, some civilizations are simply harmless or non aggressive or simply not in the Emperors list of interests and accept the MAOX influence, others tend to attack, invade and destroy, having an aggressive attitude, these usually are the cause of great conflicts the result in a loss or even complete extermination for whose against the might of MAOX.

Newly recruited individuals are subjugated to a very long and meticulous interrogatory to know everything about them, making sure no spies or traitors are listed.

Teknology

MAOX has a very peculiar way of teknological progress. Being a coalition, the teknology is influenced by various cultures, knowings, wisdom and intelligence. Various species and civilizations have different ways to use the elements around them for their survival. This leads to high-tech, very diverse and advanced tek level, therefore, medicine, industry, science and exploration now see a golden age of progress, reaching objective far beyond the wildest imagination. Yet, the military factor is obviously the one that has reached levels of unthinkable destruction.

Empire Anatomy

To keep such rate of growth that this kind of star empire requires, the MAOX organized their empire in specialized planets and systems:

-Zordor Homeworld; Homeworld of the MAOX forces. Gathering point of troops. Jumpgate Checkpoint. Medium Industry level. Medium teknological level. Extremely High military Level. -Bastion HQs; Planets that are home to some leader or Templar and gathering point of troops. Medium Industry level. Medium teknological level. Low Civilian level. High military level. -Factory Worlds; Planets filled with resource production units and all sorts of factories and development facilities.Also military weaponry production. Extremely High Ind, lvl. Medium Civi. lvl. Low military lvl (yet, defended by orbital stations). -Sanctuaries; Peaceful planets that serve has residence for civilians and home of all tek related laboratories, experimental facilities and such. Extremely High Tek. and Civi. lvls. Medium military lvl. (greatly defended by fleets and orbital stations). -Fort Worlds; Planets that serve has docks for large fleets, gathering and resupply points for large armies and Point Defense in territorial borders. Extremely High military level. (greatly defended by fleets and orbital stations).

Weapons & Tactics

Mainly a military force,the MAOX excels in all kinds of combat situations and have a great reputation in all types of warfare, from big fleet vs fleet space battles, to CQC (Close Quarters Combat). A normal MAOX civilian has at least 1 year of preparation and intense training if he enlists, thats a luxury not many armies across the galaxy have, thus, increasing the survivability of every trooper in the field. Of course that recruited war scarred warriors wont need that boot camp training, but maybe a Death Korps (MAOX Elite) candidature would fit nicely both for a warrior to become a super weapon and if hes good at it, become a Templar (besides their political job has generals, commanders and leaders, they are the top MAOX soldiers, almost like invincible war machines). MAOX engineers prefer and have developed high-tek, next generation ballistic weaponry. Most weapons, to small firearms to big anti-capital ship cannons are equipped with highly powerful, explosive, armor piercing rounds (of course that some stuff might vary). In tactics of the basic wide open battlefield, drop pods, tactical insertions, and overwhelming "walls of steel" consisting of tanks, mechs and other armored vehicles are the most common, yet, tactical orbital bombardment is also favored by commanders. Infantry, have various weapons to support them depending on the foe they are fighting: flamethrowers, hazard guns, anti-material rifles, gauss guns, grenade launchers, Anti-armor guns, CQC knives, heavy melee power weapons, etc... Vehicles can also be equipped with those support weapons, yet, do their size and power, the really BIG guns are found in vehicles: typhoon rotary cannons, cruise missiles, missile racks, gauss cannons, heavy flamethrowers, nukes, etc...

The deadly MAOX elite, Death Korps

Origins, Believes & Religion

The brightest archeologists have studied the true MAOX origins for years, and the very first sign of winged sphere was way back in a time more then long forgotten by history and society, yet, resurrected by the coalition. The times of the Great Crusades on Earth, century XII. Being forgotten by history, it is known that before the colonist founders left Earth before the nuklear apocalypse, they took with them various books and art to remember their planet of origin. One peculiar box contained what its considered to be something like the Necronobrikon for BrikThulhu cultists, the Codex Res Templum Ordo, the sacred book that had the whole MAOX past written in it... nowadays it is still being written with all the historical acts and facts of the MAOX people and the other galactic civilizations. The MAOX people truly believes in their god, Zordor, has their protector, guide and the one that shows them the path to honor, pride and chivalry. There are many battlecries in name of Zordor to boost the morale of soldiers in the field, singed proudly.

Destiny & Fate

The Emperor and all other high rank zordorians (name given to the MAOX people, or sons of Zordor) have one objective deeply secured within their selves of their true objective. The mercenary is the current, most productive way of gaining resources and credit. Yet the true objective of the MAOX is... well, join if you want to know.